Stellaris

Stellaris

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More Gestalt Flavor - Comprehensive (beta!)
   
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Dec 19, 2018 @ 1:53am
Dec 22, 2018 @ 12:52am
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More Gestalt Flavor - Comprehensive (beta!)

Description
Probably the one that won't break your achievements over here: https://steamcommunity.com/sharedfiles/filedetails/?id=1594993206

Some changes to the interal files to make machine intelligences and hive minds make a bit more sense flavour wise. This is alpha, I guess, since it isn't feature complete. Got plans to fix all the events and stuff. Though this upload my also be the last time it's updated, so good luck!

Features: renamed techs, renamed traits, no new events, renamed but not reskinned buildings!

Doesn't change anything about the game balance, just renames some things.

Trait Update Overwrites:
- 00_admiral_traits.txt
- 00_general_traits.txt
- 00_governor_traits.txt

Building Update Overwrites:
- 04_manufacturing_buildings.txt
- 05_research_buildings.txt
- 07_amenity_buildings.txt
- 09_army_buildings.txt
- 01_start_of_game_effects.txt (sorry! I'm sure there's a way around this, but I'm not resiliant enough to figure it out!)

Job Update Overwrites:
- Nothing!

District Update Overwrites:
- 00_capital_buildings.txt
- 03_resource_buildings.txt
- 02_rural_districts.txt
- 03_habitat_districts.txt

Let me know if you find any typos and/or bugs!

Also let me know what events aren't happy for you gestalt conciousnesses, you. It's hard to find the ones that don't work as a lonely individual.
1 Comments
Maschinenmensch Jul 12, 2023 @ 1:04pm 
Seems pretty cool. Can't play it tho