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Spoiled mod would be really interesting!
I neither know which limitation you have to create a mod, but since arrows didn't exist before this mod I was wondering if it was possibile to change the market value. Even without coins the market value is lower than the imput, and sometimes can be so, it's not a problem byt itself. But it's quite strange since arrows can just used for trade (or guards guards mod). Is not food or any other item required to do something else. That's the reason I wonder.
The MOD is already good by itself, as many other, because it offers one more bulding, one more professions and 2 more goods to produce. So the game is already enriched by your or others well balanced mods. So personally I'm going to continue to use it anyway because it adds reality and improve the game
Recipes with different coins were added as a request. To limit new resources those players were informed main resource will stay the same.
I had not much time so I just did an alphabetical list, I know it would be better as excel file =)
It's unreadable, it would be more useful as excel sheet.
Pottery and glassworks were designed with high price and it's the way it suppose to be.
Prices for spices are high because in MA spices were hard to get and many players asked for increased price for them to be more realistic.