Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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The Talos Principle Asset Pack [Resource]
   
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Content: Models
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763.059 MB
7 nov 2018 om 8:25
21 jun 2021 om 14:03
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The Talos Principle Asset Pack [Resource]

In 1 verzameling van noam 2000
Resources Collection (up to Nov 2019)
141 items
Omschrijving
This is a large asset pack that contains a big chunk of assets (such as models, sounds and textures) from "The Talos Principle", to be used by mappers for their maps.
You can find all the different assets inside of "Content/Talos".

Note #1
- this pack does not contain all the assets from Talos. It mostly contains enviromental or any other kind of assets fitting for level design, in order to battle the lack of unique or updated assets from HD/BFE.
This means you won't find very specific Talos assets, such as the TALOS/SOMA unit or the puzzle mechanics.
Likewise, Egypt assets are not included in this pack, since BFE provides enough of those.

Note #2
- in order to fit everything into a reasonable filesize, many of the assets had to be compressed to a lower quality. The difference is not that noticeable though, unless you're a 4K texture enthusiast.

Note #3
- some of the assets have no edit data - just like in Talos. There's nothing that can be done about it.

Last but not least, please let me know if you find anything wrong with any asset, as many of them had to be adjusted to work for Serious Sam and shuffling through so many assets, it's very possible I missed something!

Special thanks to Solais for help with some assets.
33 opmerkingen
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Добавьте Window Frame - Tower Level 1 Tower Level 2 Tower Level 3 Tower Level 4 Tower Level 5
Skorly 21 apr 2020 om 11:30 
Ah ha, the problem was disabled that I disabled it in game. Oops! Thanks for the quick response and help
noam 2000  [auteur] 21 apr 2020 om 10:32 
Are other subscribed mods showing up in editor for you? If not, then it's most likely what I've mentioned. If you've moved the installation directory it's likely you'll need to update the content path to use the new directory.

If it's only this mod, the best I can suggest is that you resubscribe to it and double check that it's enabled (you'll need to do this from inside the game, and not the editor). If nothing else works, you can try to locate the file in your workshop downloads folder and just copy the .gro into Steam/steamapps/common/Serious Sam Fusion 2017/Content/SeriousSam2017
Skorly 21 apr 2020 om 9:53 
The path inside ContentPath_564310 points to the right folder. The same one as the example one you listed, but then on the E: drive. Are there any other possible reasons for it not showing up?
noam 2000  [auteur] 21 apr 2020 om 8:22 
Make sure that your ContentPath_564310 is properly configurated inside "Steam/steamapps/common/Serious Sam Fusion 2017/Temp/SteamWorkshop". The path it should be leading to is to your workshop downloads content folder, so for example, "$C:/Steam/steamapps/workshop/content/564310/"
Skorly 21 apr 2020 om 8:15 
Hey, the assets don't seem to appear in the Content folder inside the editor anymore. I have used them before so they definitely worked before, but when I messed around with the Fusion editor today they weren't there anymore. I tried reinstalling the mod but it still didnt appear. Am I doing wrong or did a Fusion break a bunch of stuff again?
noam 2000  [auteur] 6 aug 2019 om 5:34 
No problem, glad it works. :squirtyay:
d1974 6 aug 2019 om 5:31 
yep that was really it thats what happens when you dont check everything :D sorry fot bothering you
noam 2000  [auteur] 6 aug 2019 om 4:09 
Then this means the contents of this mod are missing for you. Double check in the "Extras > Workshop Packages" menu that the mod is enabled, and if nothing else, try redownloading it.
d1974 6 aug 2019 om 4:03 
there is the whole thing:Content/SeriousSamHD/Levels/StupidHDRemaster/25_TheCitadel_Remastered.wld: Cannot open file Content/Talos/Models/Medieval/Gargoyle_02/Gargoyle.mdl