Stellaris

Stellaris

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(Legecy) Upper Limits Pre-V2.2
   
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Aug 9, 2018 @ 11:40am
Oct 3, 2018 @ 10:42am
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(Legecy) Upper Limits Pre-V2.2

Description
Art by Oskar Woinski! I don't own his work, but, it might be ok as long as I credit him.

Hello,

This mod adds 16 new techs, 1 new Specialization Tech, 6 new buildings, 3 new Specialization Buildings, 3 new spaceport building, 1 new armies, 2 new ship parts, 1 new strategic resource, 1 new leader traits and 8 new planet edicts, more are planned, tested, tell me if anything unusually comes up.

This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more!

This mod adds,

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Techs
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Physics Alteration - Unlocks Universe Manipulator and Fusion Silo
Biotechnological Life - Unlocks Biotechnological Life Test Facilities
Technology Implantation
Immortalization
Neutronium Tapping - Unlocks Neutronium Annihilator
Portal Building - Unlocks Teleporter Gate
Chaos Theory Solidity - Unlocks Space Exploiter
Pure Photon Lasers - Unlocks Energy Light Emitter and Planetary Overloader
Nanorobotics
Quantum Computers
DNA Studies
Nanite Workers
Nanite Marvels - Unlocks Nanite Swarm and Nanite Armor
Quantum Calculatives
Solid Light Prototypes - Unlocks Prototype Light Wall
Reality Formation - Unlocks Reality Fabricator

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Specialization Techs : The scientist working on it must have the Deep Thinker trait.
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Singular Particle

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Buildings
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Universe Manipulator
Biotechnological Life Test Facilities
Fusion Silo
Neutronium Annihilator
Teleporter Gate
Solar Fields - Unlocked at start

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Specialization Buildings : They must be build beside an Empire Capital-Complex or a Primary Nexus.
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Molten Ejector
Planetary Overloader
Reality Fabricator

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Spaceport Buildings
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Space Exploiter
Energy Light Emitter

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Armies
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Nanite Swarm

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Ship Parts
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Nanite Armor
Prototype Light Wall

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Strategic Resources
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Exotic Matter

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Leader Traits
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Deep Thinker

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Planet Edicts
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Authoritarian Mindset
Egalitarian Mindset
Xenophobe Mindset
Xenophile Mindset
Militarist Mindset
Pacifist Mindset
Spiritualist Mindset
Materialist Mindset

Currently only in english!

Thanks for checking this mod out!



PS. Because of the nature of this mod that doesn't replace any vanilla codes, nor images, and doesn't need any dlc, nor other mods, there should be 0 problems running this with any other mods, dlc, etc.

Current Version: Upper Limits V2.7+
Popular Discussions View All (4)
2
Sep 8, 2018 @ 2:19am
PINNED: Mod Balance
Guluere
0
Aug 23, 2018 @ 12:10am
PINNED: Suggestions
Guluere
0
Aug 15, 2018 @ 12:41am
PINNED: General Discussion
Guluere
21 Comments
Guluere  [author] Jan 30, 2019 @ 11:41pm 
The update is already out a long time ago.

https://steamcommunity.com/sharedfiles/filedetails/?id=1595891290
Noble Jan 30, 2019 @ 1:21pm 
im waiting for update for 2.2.
Guluere  [author] Dec 14, 2018 @ 1:04am 
Yes, I will update, but, there is a number of things going on irl, plus that this means I have to see what changes the game have, which takes time. And my laptop is not a good laptop.
Figaround Dec 13, 2018 @ 3:36pm 
Will you leave to update? There was Megacorp and the corresponding patch which strongly changed a game.
Guluere  [author] Oct 4, 2018 @ 6:33pm 
@hspydell Did you enable my mod before starting the game?
Leon12431 Sep 28, 2018 @ 9:07pm 
How to get the techs? I have reached the point of repeatable teachs only but have not seen any of your options. Is there anything that is needed to get the option to find them?
Guluere  [author] Sep 9, 2018 @ 12:15am 
Updated for 2.1.3
w.girl27 Sep 1, 2018 @ 4:48pm 
yes been looking for something like your immortalization tech for my races as they tend to be materlist xenophiles who like a diverse empire so wouldnt synthetically ascend them all into one race
kerrigan1603 Aug 24, 2018 @ 2:53am 
@Guluere Thank you.
Guluere  [author] Aug 23, 2018 @ 12:09am 
@kerrigan1603 Sure.