Stellaris

Stellaris

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Stellar Ignition
 
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0.039 MB
Jul 29 @ 10:56am
Sep 1 @ 10:15am
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Stellar Ignition

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Description
So you’ve expanded out into the galaxy. You’re creating a great empire. However, there just aren’t enough habitable worlds to go around, and you don’t really want to go building a lot of habitats.

Fortunately, csrr (and the Blue Sun Corporation) bring you the poor man’s habitat option- turning a gas giant into a star!

Once you obtain the Stellar Ignition ascension perk (which requires the Star Fortress and Terrestrial Sculpting technologies), you can then build the Stellar Igniter Staging Area around any gas giant world you choose (although they are limited to one per system). It takes about 5000 minerals and 250 influence.

Then, when you have minerals saved up (5000), order the staging area to build a Stellar Igniter. The powerful gravitational fields generated by this structure will compress the gas giant into a small star, converting some of its moons into hostile- but potently habitable- Pre-Teraformed Worlds. Finishing their transforming is a matter of a little under a year, and a thousand energy.

However, this rushed teraforming can be risky, and results may vary- such as a 30% chance of a world becoming a different, but similar, climate.

Manufacturer’s recommendation- choose a world with several large moons. Also, this mod pairs very well with the World Shaper ascension perk.

Also, I would like to thank Stellaris forum users Mitchz95 and Courageous, as their wonderful advice on coding made this mod possible. Also, a big thanks to Steam user JR, who figured out my stupid mistake that created the long-standing bug.

Future plans- I’d like to add some more events, specific to this mod.
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41 Comments
csrr  [author] 1 hour ago 
@Deon- thanks for catching that! :)
Deon 3 hours ago 
Just a small nit-pick, it should be "pre-terraformed". From Terra, not Tera :). Otherwise, a great mod!
csrr  [author] Aug 30 @ 3:36pm 
@Shanawa- they should, but I have no clue how effectively.
Shanawa Aug 30 @ 12:11pm 
wil ai use this?
TurtleShroom Aug 28 @ 4:32pm 
I look forward to the update, OP!
csrr  [author] Aug 28 @ 4:28pm 
@TurtleShroom- you have a point. I'll make a patch.
TurtleShroom Aug 28 @ 2:11pm 
In my opinion, you should allow this smaller Mega Structure to be built when you're building a big one (like you can do with Gateways), BUT you can only build one Stellar Ignition at the time.

Gateways are huge operations, but they can be built time and time again while a Ring World (etc.) is being built. The Stellar Ignition machine isn't big enough to be excluded from being built while you are building a monstrous Mega Structure, but it is too big to build more than one Stellar Ignition machine at once.
csrr  [author] Aug 25 @ 5:14am 
@JR- Thank you! That might be the problem :)
JR Aug 25 @ 3:29am 
>The graphics for the Stellar Ignition ascension perk are not being properly displayed. Any advice on fixing this would be appreciated.

I found this recently: https://www.reddit.com/r/StellarisMods/comments/7yo9fs/i_cant_figure_out_how_to_add_an_icon_to_a_new/ , maybe it's the same problem?
rhos000 Aug 9 @ 7:37am 
@Rampage Or a sphere with fewer panels max so the light from the star can still get to the planets