Cities: Skylines

Cities: Skylines

499 lượt đánh giá
Line Decal Networks
   
Giải thưởng
Yêu thích
Đã yêu thích
Bỏ thích
Kích cỡ file
Đã đăng
Đã cập nhật
218.158 KB
22 Thg05, 2018 @ 8:55am
22 Thg05, 2018 @ 9:25am
2 ghi chú thay đổi ( xem )

Đăng ký để tải xuống
Line Decal Networks

Mô tả
Includes white and yellow line decal networks and the line decals used for them.

Found in landscaping paths menu.

You can save on the prop limit by using these instead of decals, but don't overdo it, as there are segment, node and lane limits as well.

You can elevate it for use on elevated roads and bridges using move it.

Curves with a radius below 10m will start to look jagged, so use it only for straights or smooth long curves.

Due to how inconsistent lane props are, there's many layers of the decals, so it might look too thick from an angle or distance, and look faded at the beginning/end of the segments. There's also a rare chance you might end up with gaps in the line, just move it around slightly to fix it.


Twitch[twitch.tv]
YouTube
Twitter
Simtropolis (Assets/Mods)[community.simtropolis.com]
Simtropolis (Tutorials/Scripts/Help)[community.simtropolis.com]

Asset Requests[docs.google.com]

Donate[paypal.me]


http://cslmodding.info
28 bình luận
LateralusXs 16 Thg07, 2021 @ 10:13am 
Heres a useful tip to save on your prop limit, just turn as many props into Procedural Objects. This wont work for some props as they will sink into the ground where you wont be able to see them. This can be fixed by using the XYZ plane but sometimes not. Ive been using this method afetr discovering it through a forum. The reason you do this is because you are allowed 3x's the number of PO's than props.Also with the XYZ it is easier to line up props using PO than Move It mod. Hope this helps your game play and helps you build a more lively city.
Asmol 11 Thg04, 2021 @ 5:01am 
Kills your fps big time !!!!
Æron 5 Thg10, 2020 @ 8:50am 
i made 2 big lines, cost me 10 fps, i made it with decal no lost. Sad but this asset is useless
raethegit 12 Thg05, 2020 @ 12:36am 
This is great, so helpful when detailing crossings and junctions where PLT just doesn't quite do the job (Although PLT is great, too. These two are a perfect tandem).
Prolands 11 Thg08, 2019 @ 8:08pm 
Very useful but very bad impact on performance. Same lines created with decals dont cause FPS drops.
Oqt1 10 Thg01, 2019 @ 10:34am 
Any chance that this could be updated.. with more narrow lines that look like the lines in the vanilla roads? :)
Croissant 16 Thg08, 2018 @ 2:02pm 
I had to use google to find this. Soo glad I did find it! Also, why is the workshop search so useless?
Deformimísek 11 Thg08, 2018 @ 1:35pm 
This is so good... Its 100x times faster and nicer than ploping line "prop"
internetfamousdog 8 Thg07, 2018 @ 3:02pm 
I have spent days thinking that I need to find time to make this exact thing... thank you for doing it so I don't have to!
Borrel 8 Thg07, 2018 @ 7:02am 
Nice job making networks for it. Really like then.
Is it also possible to make some different colors for it? Or is is maybe easy to do myself?

Really want to have a blue color.. And o tv er shiny ones are nice also