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(RARE) Serial Killer: kills 1 random colonist per Sol
Mafia Member: increases morale of other Mafia members; decreases happiness of other colonists; may destroy security posts at random; may kill renegades at random?; may steal resources at random; +exercise +drinking? +gambling?
(RARE) Mafia Boss: increases morale of Mafia members greatly & decreases their work perfomance?; may spread the Mafia Member trait to other colonists in their dome; bonus health/sanity/comfort due to leadership; +luxury
Mafia thoughts - the idea is that they can be useful... sometimes. They can work inside of a difficult dome and take care of renegades. But once the Mafia has settled into a dome, don't expect to be able to get them out anytime soon, or get the output from that dome you used to get. The Mafia's going to want their cut after all! And if you aren't careful, they might just move into other domes...