Stellaris

Stellaris

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Origins Civics - Colonies of Earth Addon
   
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May 1, 2018 @ 8:07pm
Jun 14, 2018 @ 7:32pm
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Origins Civics - Colonies of Earth Addon

In 1 collection by cbshing
Origins Civics + Addons Collection
8 items
Description
"Earth will always be our home" -PFC Daniel Martins, CoM Marines on the Destruction of Europa VII.

This addon civic to Origins Civics makes any species, portrait, and trait combination that uses this civic have Earth as their homeworld (thus lower habitability on their start planet) and be considered the same species as the owner of the Earth. It is best used when Earth is force spawned, but can be used standalone (that is no Earth is spawned, the mod will spawn one). When running standalone Humans created via the Lost Colony civic will not recognize Earth as their home (unless they are the default CoM).

This mod was originally test code for a potential update to the Lost Colony civic. However, it generates multiple of the same species if your empires have the exact same portraits, names, and traits. This code should inherit all of the effects of the Lost Colony civic and is a demonstration of using the scripted trigger technique discussed by the base mod. Therefore, any aliens with this civic will be recognized as the same species with unique dialogue and events provided by the Lost Colony civic. There are still issues with the localisation text calling out the wrong species name which I hope to address when I update the communication dialogue for Origins Civics.

Features:
  • Colony of Earth: Forces homeworld to be Earth and Earth's owners to be primary species. This species will be a subspecies of the owner of Earth. Inherits the Lost Colony civics events.
  • Colony of Man: Forces homeworld to be Earth, Earth's owners to be primary species, and planetary preference to be continental regardless of planet type chosen (can start on desert world with continental preference). Inherits the Lost Colony civics events.

Compatibility:
  • Compatible with 2.0.*
  • You need Origins Civics to run this mod. This mod only contains the civics file and a scripted trigger file. All of the base mod code is in Origins Civics.
  • Overwrites the scripted trigger is_cbshing_origins_colonies_of_earth_addon in Origins civics.
  • See Origins Civics for any other compatibility issues.
Popular Discussions View All (1)
14
May 18, 2018 @ 10:02am
Events Not Triggering Correctly [Mod List inside]
Maff
70 Comments
Stygian Emperor Jul 6, 2022 @ 2:41pm 
oh nevermind it looks like Distant Origin does what i need
Stygian Emperor Jul 6, 2022 @ 11:56am 
damn i wanted a mod that did this for my "refugees from earth" type playthrough
thedreadpirateroberts Jan 16, 2022 @ 5:50pm 
F
华夏城主 Apr 16, 2021 @ 4:47am 
update please
8vantor8 Dec 23, 2020 @ 11:19pm 
welp i was looking for a mod that did this, but the only one i can find id dead.

F
ZacharyBuilder Mar 19, 2020 @ 6:16pm 
origin update please?
GROMALOCARIS Jun 7, 2019 @ 6:54pm 
updat
VirusEX May 10, 2019 @ 10:39am 
update please
GROMALOCARIS May 5, 2019 @ 7:34pm 
updat
VirusEX Mar 31, 2019 @ 5:48am 
when is the update?