Europa Universalis IV

Europa Universalis IV

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CK2 Assassination Plots [DISCONTINUED]
   
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Feb 4, 2018 @ 6:26pm
Apr 7, 2018 @ 9:42am
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CK2 Assassination Plots [DISCONTINUED]

Description
DISCLAIMER: Since a lot of bugs have been found and I can't seem to be able to fix them, I won't continue to update or try to fix this mod. It's beyond my knowledge and ability. If anyone wants to use any part of it or try to fix and repost it as your own, feel free to do so. For those who have been asking for me to fix it, I'm sorry, but I'm unable to do it.

Version: 1.24 Japan

"Just another mod adding assassination", but this time, it works like CK2. Also, there is a gamerule system, so you can play with your own customized setup. Want to play a challenging game? Tired of always failing and getting caught? Now you can change it without needing to learn how to make your own mod!

How to play
-To start playing with the mod, a setup event will probably pop up literally after a day in-game. You need to have it to enable the assassination button.
-After that, the option to Start Assassination Plot will be available to be done against any country (it is in the Covert Actions section).
-Wait some days after choosing your target and an event will be fired, allowing you to choose your victim: the monarch, the heir or the consort of the country (works against republics and theocracies too).
-A plot will be randomly generated, starting an event chain. All of the plots are from Crusader Kings 2.
-If you succeed, your target will die.
-If you get caught, every country that has the dynasty of your target will be upset and your ruler will become a known murderer, which will give you a modifier until a new ruler comes to power.
-If your target was a member of your dynasty, you will also get a Kinslayer modifier, which also is going to damage your diplomatic reputation.
-The target will lose trust in you and receive a Diplomatic Insult casus belli.

List of Plots
The plot you might get can be:
-Poisoned Wine
-Falling Accident
-Archer Ambush
-Manure Explosion
-Bathtub Drowning
-Boating Accident
-Poisonous Snake
-Balcony Plummet
-Hunting Accident
-Carriage Accident



Gamerules
The chance of success and other features are determined by the gamerules that can be chosen by the player.
The gamerules are:
-Spy Network Size: the Spy Network Size required to start a plot. May be 75, 50, 25 or 0.
-Money required: sometimes, your co-conspirators may ask for funds for their plan. The player may set this to never happen, making the game easier.
-Espionage Ideas Required: this gamerule is originally disabled, but if the player feels that having Espionage Ideas makes more sense, he/she is free to enable this option.
-Spymaster Required: the same as the Espionage Ideas, but the default game starts with a requirement of at least a level one spymaster.
-Easy Mode: turning this on will increase the success chance from 50% to 75% and reduce the chance of being caught from 50% to 35%.

This mod is still in a beta stage, so if you find any bugs or glitches, please let me know in the comments so I can fix it.
Popular Discussions View All (3)
4
Feb 13, 2018 @ 2:54pm
Bug: recieved both plan failed and sucess events. Sucess event targets my country's ruler, instead of the targetted character.
Pergle
3
Feb 21, 2018 @ 10:38am
Bug: Several bugs found
mb1095
1
Jun 20, 2018 @ 8:27pm
Bug: Assassinations dont work on 1.25
King Glenmore
99 Comments
Ube Jun 24, 2019 @ 8:21am 
Oh no, I so wanted this mechanic in EU4 and the mod is discontinued :c
Remus Valeryain Apr 26, 2018 @ 11:39am 
I tired twice to assassinate the ruler of Byzantium and it "suceeded" both times however the heir didnt die and i still suffered penalties.
76561198148577520 Apr 7, 2018 @ 4:51pm 
*and yes the completion of the poision win attempt yield the three results again*
76561198148577520 Apr 7, 2018 @ 1:34pm 
and yes it three fired on me again
76561198148577520 Apr 7, 2018 @ 1:30pm 
also if I click right I can change the effects of the found out but target killed, if I click on the succesful event. When the poisoned wine attempt fires, the target killed and found out, the fail but none the wiser and the successs and none the wiser fire at the same time. while the three are out, If I clicked on the success and none the wiser, the massive realtions penalty for getting found out is removed and just the negative effects of the succes but found out until current ruler dies remains.
76561198148577520 Apr 7, 2018 @ 1:24pm 
correction I the one that got me three events was the poisoned wine. Also did you upadate for 1.25 or is this mod still in 1.24
Corporate Slave  [author] Apr 7, 2018 @ 10:45am 
@ep1c_g@m3r! I updated the mod. Should work now.
76561198148577520 Apr 7, 2018 @ 9:14am 
my first one was the archer ambush and my last one was the manure explosion
Corporate Slave  [author] Apr 7, 2018 @ 8:59am 
@ep1c_g@m3r! do you remember which type of assassination it was? Like Hunting Accidentn or Poisoned Wine, or any of the other ones?
76561198148577520 Apr 7, 2018 @ 8:51am 
just ran into another bug: this time the plot was successful and no found out, but the target is still living.... I know the plot is done because I am able to do another plot right away.