Cities: Skylines

Cities: Skylines

723 ratings
12 Lane Rd w/Bus and Bike Lanes
   
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Assets: Road
File Size
Posted
21.020 MB
Jan 15, 2018 @ 5:47am
1 Change Note ( view )
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12 Lane Rd w/Bus and Bike Lanes

In 2 collections by BadPeanut
Bad Peanut's Complete Set of Networks
24 items
Set of 12 Lane Arterial Roads (Lane configurations) Please Rate each Road if you like!
8 items
Description
Find me on Twitter: @CS_badpeanut

I make my decision on what to create next by how popular it is on steam - RATE up each road if you like it otherwise I will presume no-one likes 64m wide roads :( And all my effort was wasted. You can rate the collection as well but the individual roads help better because then I can gauge who owns what DLC more.


(Picture: Example of bridge elevation with Day/Night cycle)

This is a 64m wide road (8 cells wide)
12 Lane Road. It has 6 Lanes in both directions including 2 bus lanes plus bike lanes!

When placing try to use Street Hierachy[en.wikipedia.org] in order to fully utilise your lanes! Otherwise you will get the age old "bug" (cough) of cars driving in one lane... don't complain about that because it's just due to poor road planning ;)

This is part of a Set of 8 Arterial Roads, please take a look at the others and see if you would like any of them too!

Icons in game are labelled clearly once you hover over them or click on them.



Make suggestions by filling out this form[goo.gl]

Troubleshooting

Follow These steps if you believe this asset is causing you a problem:

1: Close Cities Skylines (quit to desktop)

2: Use launch parameters to set "--disableMods" > See here for a guide on setting launch parameters

3: Launch the game

4: Start a new game 100% vanilla

5: test thoroughly the asset to see if it presents the same problem (yes you may have to play and build a quick test city to do so)

6: If the problem still persists, please upload the same vanilla save file you tested in making sure you have not used any other custom assets (so they don't disappear when I load it) and paste a link to the savegame in the discussion thread "Troubleshooting Savegames"



DISCLAIMER
For full transparency: I am an employee at Colossal Order, however this is my personal account and as such all opinions, content and contributions to the community reflect my own views and interests, and are not created nor maintained as part of my job. Like all user generated content, this is not officially supported content and should be used at your own risk.


CLICK HERE: Check out the forum post: "Colossal Stories - Hiring Modders #4 - Bad Peanut"[forum.paradoxplaza.com]




Why are comments disabled?
For my sanity - having a lot of pressure to answer comments and field requests that I found hard to keep up with was damaging for my mental health. I hope you understand and can appreciate that we all need to do what's best for our well-being!

When it comes to troubleshooting and any problems you may have, I can practically guarantee that it would be mod related and not this asset - I will try to keep comments open for a couple of weeks on any new upload of course, in case I miss any obvious bugs, but once I can verify it works for everyone else, I will disable them. If there are any major things to address I will find out through other channels other than steam comments.

Thanks for understanding