XCOM 2
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Triple Enemies Redux
 
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0.433 MB
Dec 26, 2017 @ 8:35am
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Triple Enemies Redux

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Description
Compatible with all mods.
It will say this mod is not compatible with WotC, but the script was made in the wotc mod builder and transfered to the vanilla so I could upload. It works as should just ignore the warning.
his mod increases pod sizes significantly. I used to love this mod but the author said he wasnt going to port it over to WotC so here it is!
  • I also added support for all the current enemy mods so that the pods will have a mix of any that you have installed. ENJOY!
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64 Comments
Fonzosh Sep 13 @ 10:20pm 
@spotter Seems you are right. Maybe I could do it myself if by using this code and maybe there is a simple solution. I will look around, but Im really not good at modding. As of now, I will unistall this mod since I just hade 6 codexes aperaing in the same bunch. A bit much for my rookies....
Spotter Sep 13 @ 12:16pm 
+Foznosh I had the same question. Doesn't look like there's going to be double. Would be nice to have a slider that hss Double-Triple-Quadruple settings.
Fonzosh Sep 13 @ 9:27am 
Love the mod but triple is a bit onm the high end. Is it possible to get double?
Spotter Sep 10 @ 1:23pm 
Can you make a slider, or tell ushow we can increase/decrease the number of enemies? I'd like double enemies, but am settling for tripple.
I Don't Give a Flying FUCK  [author] Sep 5 @ 3:30pm 
Im not sure what to say to make it harder besides maybe nerfing ur heroes or giving enemies an aim boost
Sep 5 @ 1:51pm 
Is there any other way to make the game harder? I'm really looking for a hardcore experience but also with other mods that are fun to use (but make it less of a challenge so I have to increase difficulty otherwise)
Catto Sep 4 @ 6:06pm 
Yea, thats alot for the engine to handle, especially has it has to figure out cover, moves, and what to do during its turn.
Sep 4 @ 5:25pm 
Is it normal that the game slows down to a crawl with this many enemy units? I had a game with triple enemies enabled with the lost, resistance fighters, mocx, aliens and a chosen, fighting all at once.
I Don't Give a Flying FUCK  [author] Sep 4 @ 2:55pm 
If you go into the config file in the folder 1536089823 just make the pod sizes as large as you want them. Note that you gotta change every number in the mod for it to affect every mission and reinforcements
Sep 4 @ 12:37pm 
How can I increase the number of enemies even further? My heroes are so OP that they just kill everything, even with Triple Enemies. I'd need something like tenfold or twentyfold of enemies to make it even again.