Cities: Skylines

Cities: Skylines

161 ratings
Vienna Simmering Gas Holder - Water Tower Version
 
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3.728 MB
Dec 19, 2017 @ 10:55pm
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Vienna Simmering Gas Holder - Water Tower Version

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In 3 collections by Feindbild
Central Europe
169 items
Brooklyn Reworked
106 items
Büssing Factory Plant
18 items
Description
Please leave a vote if you like my assets, it helps a lot,..

-custombuilding
-watertower, about ~ 30 times the capacity of a vanilla tower
-18018 triangles (diffusemap, normalmap, specularmap, illuminationmap 512x1024 each)
-171 triangles LOD (diffusemap, normalmap, specularmap, illuminationmap 128x256 each)
-This building is from Vienna

I love to model buildings, if you really like my buildings/mods and you are feeling generous you can donate me a few dimes using the paypal link below :)

[www.paypal.me]
https://www.paypal.me/Feindbold
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23 Comments
Darkangel Jul 10 @ 9:03am 
ps the only reason youd need a heating version of this one is because if you see a fire and have teh mod of turning on rain will help put out the fire or at least control it until the firetruck arrives the problem then is that with hard rain water the temperature goes way down very quicklly and thus a 70% power cap will soon hot 100% and over causing blackouts in your city unless you have heating pipes and a heat power plant to temp warm up peoples houses when the temp goes temporarily down during playing god with rain showers
Darkangel Jul 10 @ 8:54am 
I presume you don’t need oil for the gas water tank only the power plant gas one? Btw i think there may be a bug with the gas water tower only because since putting it on the water grid i noticed some pockets of buildings were showing they didn’t have enough water when clearly my main stats showed they did and only used 75% capacity. I seems I needed to turn up the water in the expenses column to a ridiculous high amount well at least 100% otherwise i would see brown unwatered buildings working at reduced capacity.
Holothurin May 23 @ 12:48am 
Wenn das nur mir so geht, bugged da evtl. irgendwas rum. Ansonsten wäre das halt nur ein kleiner Schönheitsfehler, der die Wasserbudgetanzeige versaubeutelt :)
Feindbild  [author] May 21 @ 6:26am 
Ehrlich gesagt, keine Ahnung, ich habe die Werte einfach entspreched der Größe des Gebäudes geändert, mögich das es einen Maximalwert bei 450k gibt
Holothurin May 21 @ 3:53am 
Kann es sein, daß mit den Stats von diesem Ding etwas nicht stimmt? Die Durchflussrate wird ingame korrekt(?) mit 1.600.000 angegeben. Praktisch aber scheint ein Turm nicht mehr als ca. 450.000 zu produzieren. Ich habe jetzt zwei von den Dingern in der Stadt und ab einem Bedarf von ca. 900.000 fallen Teile der Wasserversorgung trocken. Oder gibt es bei Wassertürmen irgendwelche anderen Faktoren, die da mit reinspielen? Topographie? Entfernung zum Verbraucher?
Louis Mar 21 @ 9:26am 
Das Teil ist super! Passt so schön in den Eingangs-Kreisverkehr; nützlich und dekorativ zugleich! Sehr schön :)
Feindbild  [author] Feb 11 @ 6:16pm 
Hey, thank you :)

I thought about a heating version at first, but since its dlc dependent and without mods also limited to wintermaps, I ended up dicarding the idea.
sirrliv Feb 11 @ 5:08pm 
A fantastic building. Huge, but not overly dominating to the default European-style buildings, at least no more than they should be. And very useful around my cities, and they look fantastic. Bravo.

If I may put forward a request, would it be possible for you to make a heating version of these gasometers? After all, that is what they were originally built for.
Feindbild  [author] Feb 9 @ 2:58pm 
Kein problem, kommt vllt irgendwann mal, ist aber nicht so weit oben auf Géze Liste :)
Heiligesbrot Feb 9 @ 2:16pm 
Schade trotzdem danke :)