Hearts of Iron IV

Hearts of Iron IV

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Greater Possibilities: National Ideas
 
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1.024 MB
Dec 4, 2017 @ 2:45am
Apr 19 @ 2:10am
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Greater Possibilities: National Ideas

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Description
### WORKS WITH EVERY MOD ###

Originally made for Greater Possibilities: Blood & Soil.

This mod will add several new ideas in the country menu tab, allowing you to spend your excess Political Power on gaining small buffs to your country.

Based off of EU4's National Idea system, and after reaching the Political Power cap in vanilla, I decided to emulate the EU4 system so that players could continue to use Political Power after they have already filled up their vanilla idea slots.

So far there are only 6 slots, with 10 upgrades each (total of 60), however this mod will be tied to the development of the plugin for Blood & Soil, and will get updated as time goes on.

This mod should not have any compatibility issues with any other mod, and can be used alongside existing Greater Possibilities mods.

THANK YOU FOR SUBSCRIBING.
Popular Discussions View All (1)
4
Mar 23 @ 8:05am
Does this mod work with...
Boblik
< >
169 Comments
PoliticalCommissar Apr 19 @ 2:59am 
1.5.3?!
Cherios  [author] Apr 14 @ 4:09pm 
@Lopus Just a bunch of checks to stop you from skipping ahead, I wouldn't worry about them.
Lopus Apr 14 @ 5:11am 
Could I inquire as to all the "Not Allowed" tags in the mod? I don't understand why they are there for.
Ryan Apr 13 @ 8:17am 
Thanks for the response. Love this mod.
Cherios  [author] Apr 13 @ 6:05am 
@Ryan Player-only at the moment.
Ryan Apr 13 @ 5:31am 
I subscribed to this a month ago and never had the time to use it, but does the AI use these or only the player? I would rather like to have the player only use it and not the AI. People can disagree if they want.
conan2020 Apr 12 @ 12:15pm 
Just wanted to report I started a new game with the U.S. and all the same mods after the 1.5.2 update and National Ideas are working for me. No idea what was going on before with essentially the same setup.
Cherios  [author] Apr 12 @ 5:14am 
The 250pp was meant to be an 'unlocking' thing. Poorly done, however.
Cherios  [author] Apr 12 @ 5:14am 
@casearis It's unintentional, some games you'll start with level 0, some you won't. I'm planning on changing this to a custom GUI element soon anyway, so no apologies for the problem.
casearis Apr 12 @ 4:27am 
Thanks for the update. So I have noticed that it cost 150pp to adopt level 0 to adopt the idea and provideas no boneses. 250pp to adopt level 1 and 150pp for each level thereafter was this intentianel or is it me. just asking.