The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Silver Hand: Expanded
   
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Silver Hand: Expanded

Description
When I first started playing skyrim I was kind of disturbed when I found out that the companions were a daedra worshipping man eating werewolf cult. However I went along with it and drank from the underforge fountain. After killing nazeem and a cow in werewolf form I found myself fighting bandits in a fort. Although these were no ordinary bandits. They had unique weapons and were called the silver hand. I immediately thought "Cool werewolf hunters! I wonder if I can join them instead of the companions!" But I couldn't. They are just bandits with a new name. Even if you aren't a werewolf they will attack you. Who wants that? I mean its like making it so you can only join the volkihar clan and just making the dawnguard a punching bag. That is what I hope to change. With this mod the silver hand are now friendly. (Only if you are not a member of the companions.) They are headquartered in gallows rock and they are accepting new members. You can find a recruitment flyer right next to jorrvaskr.

If you choose to join the silver hand you can accept their contracts to hunt down werewolves. Which include

Clearing out a cave full of werewolves, Going to all of the nine holds and eliminating werewolves posing as nobility.
Hunting the rare and elusive Were-Shark and even stopping the companions from opening a portal to summon the avatar of hircine into tamriel!

Also I don't really know how to get the dialogue system working So instead of dialogue I made a subsitute. next to each important npc there is an alchemy satchel containing a note. Those notes have scripted conversations.

To accept contracts from the silver hand there is a barrel next to krev (The one in full iron armor in the last room.) That barrel has notes that explain the contract as well as some gold to serve as your payment.

Also Also. If you intend on joining the companions this mod will not stop you. As I'm pretty sure that the silver hand WILL attack you if you are in the companions.

Also also also. Gallows rock can now function as a house/home base. It has two merchants, An alchemist and a Blacksmith/silversmith, a silver hand themed follower, And a lot of containers.

Also also also also. If you are one of those immersion nuts, get the flyer at jorrvaskr first, Then go to gallows rock and read the note at krev's feet/next to his booty. AND THEN do the contracts.


(Also also also also also. I haven't really done anything with driftshade refuge. The silver hand there will still be friendly. But there are no merchants, followers or contracts.)

Update: After many requests I have updated the dialogue system! You no longer have to read notes at the feet of npcs. However updating it required the use of dragonborn dlc. So if you don't have that I recommend you get it. Also in case you were curious. No it is not actual dialogue, Still haven't gotten that down. Instead when you talk to the npcs it makes a message pop up on screen. Either way. I hope you like it.



NEW UPDATE: Since this mod goes hand in hand with the mod I am working on "Vigil Of The Silver Dawn" It needed one more update, This adds a new contract that entails a faction of rogue silver hand who have taken hostages at driftshade refuge and now you need to get rid of them and obtain the power of the silver forge.
137 Comments
chibbler1 Jul 27, 2024 @ 7:46pm 
what about the fire shout you only get from the companions? can you still get
Bearded Badass Feb 5, 2023 @ 1:38am 
so they dont attack if you're a member of the companions, they didn't even attack Farkas in the fetch quest for the first shard of their axe. The ones after the scripted scene where the werewolf bit is revealed. Not sure about others as I'm removing this from my list because its making me fight doubled silver-hand member which is quite tedious
KEEPER Apr 14, 2021 @ 3:09pm 
i just found this mode here, but i wanted to know if this will be on special edition at some point? along with your other mod, Vigil Of The Silver Dawn
Σm1lic0 Sep 8, 2020 @ 11:52am 
such a shame that, the Silver Hand still look like a bunch of rabble and dirty bandits... this mod should be compattible with the real companions - silver hand, wich give them steelplated armor to the warriors and elven armor to the ranger ones.
KaneNabel Aug 13, 2020 @ 12:01am 
Jenny seems to be dead when I start it.. is that meant to happen?
Walsingham Apr 7, 2020 @ 3:24pm 
@LogicKitty - right? I've been trying to prey on the Forsworn like a mythic terror, and I have to run away and hide from briarhearts.
LogicKitty Feb 27, 2020 @ 5:37pm 
Sounds like an awesome and much needed mod, like the destroy the thieves guild mod. I was never much of a fan of being a werewolf, they're really weak in game and I find myself dying repeatedly whenever I transformed. So much for being an apex predator.
The Lost Ranger Aug 9, 2019 @ 4:12pm 
found this mod couple months back, (just now got my paladin of stendarr to point where they met the silver hand. I do like this mod! very interesting and, thou the one vendor "jenny" I believer her name is? when I found her, she was dead (no enemies around either) so I dont know, and the resurrection command(cheat) doesn't seem to work on her either... but everything else seems to be working fine so far! I hope you (or someone) continue work on this small gem, I always loved these guys and wanted more about them!
squeaky1998 Oct 29, 2018 @ 4:34pm 
Sounds great but can we kill the companions?
The True Stormbreaker Aug 9, 2018 @ 2:16pm 
Yeah. I also think it has a lot of potential.