Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
-Added an unpowered Obs into Seeding to accelerate Marine progress in the early game.
-Added performance improvements from recent Biodome updates
-Added minimal light support based on vanilla Biodome
-Removed starting cysts so Aliens need one more cyst from Atmospherics towards Filtration/Platform/Falls
-Moved Falls and Bamboo Pass Powernodes to the new, safer locations based on vanilla Biodome
-Added a vent connection from Filtration to the Platform-Bamboo Pass vent (might help sneaky jetpacks)
5 techpoints, more res nodes, and added some vents to relieve chokepoints.