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Fordítási probléma jelentése
http://forum.xentax.com/viewtopic.php?f=10&t=10085
You said "every bit of info helps", so I figure maybe a "Unity Assets Explorer" might be a step in the right direction? I'll test it out when I get back to my computer later tonight (if someone else doesn't get to it first)
So after I got home I dug around a little bit and this is where I'm at...
I don't think I'm saavy enough to unpack the .asset files, I downloaded Unity and tried messing with them to no avail. Before I went to sleep I had a breakthrough though.
Maybe you can use Unity to create your own asset files and point the editor at those for your music? I won't know untill I have a few days off and some time to tinker but it's a start.
That sounds pretty interesting. I'll give it a try! Also, try using this to crack into those asset files. I've been able to get promising results: http://forum.xentax.com/viewtopic.php?f=10&t=10085 (Courtesy of The Godfather)
It's just too complicated... I think the wind is officially out of my sails at this point, in regards to creating custom content for this engine. I was well on my way to creating a Splinter Cell style stealth game out of this, until I hit that "no custom sounds" roadblock, and then *pfffffft* My love for it fizzled...
I sincerely hope the guys over at HBS reconsider the custom audio in a future release, and if that day ever comes, I will come running back to this thing like Rihanna ran back to Chris Brown... but until that day comes, I'm just going to sit here feeling wounded and dejected. This engine was ALMOST the best thing since sliced bread for me... but now I'm beginning to question whether or not I even LIKE bread...
I'll continue to check out all of the stuff the other creators are making in the meantime.
Sorry to hear that you couldn't find anything. Thanks for trying anyways, though. Also, if you know anyone who can help out, please, direct them here! We could use all the help we can get.
Sweet. Thanks, Quibbage. I'll check this out, right away!