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for i=2,4 do party:getChampion(i):setEnabled(false) end
party:getChampion(1):setStat("dexterity", 25)
party:getChampion(1):setStat("willpower", 14)
party:getChampion(1):setName("Evante Morecari")
party:getChampion(1):setClass("Rogue")
party:getChampion(1): trainSkill("assassination",50,true)
party:getChampion(1): trainSkill("daggers",10,true)
end
end
end
just stick that into a script entity and it will reduce the party to a single custom character although you may want to edit it to fit your purpose.