The Killing Antidote

The Killing Antidote

Jodi's Workshop
Costumes, makeup, challenge maps, what else.
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Abood 1 Nov 8, 2024 @ 2:17am
Invisible Mesh
So... I followed the tutorial to the letter, I can see my mod ingame and it has icon and everything, but the mesh itself is invisible.

I edited the demon short skirt and I simply added a slit in the side of it using blender 3.6 and exported as fbx format, its visible in the unreal editor and I did copy all materials and textures correctly.

Am not sure if this is the issue but I copied the data tables from the sample project provided by the devs and made edits to it, I did check the references and they all seem okay..

So now idk what to check to find where the fault is, I really need some help..
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Dear Luck 1 Nov 8, 2024 @ 2:36am 
Have you transferred the weights from the female model?
Does the imported mesh have skeleton bones / armature?
When exporting from blender as FBX, you need to select armature + your mesh, export selection.
Last edited by Dear Luck; Nov 8, 2024 @ 2:38am
Abood 1 Nov 8, 2024 @ 2:39am 
Originally posted by Dear Luck:
Have you transferred the weights from the female model?
No, it already has a vertex groups with all weights, I tested them and they are there I will try to transferring again from the female model
Abood 1 Nov 8, 2024 @ 2:40am 
Originally posted by Dear Luck:
Have you transferred the weights from the female model?
Does the imported mesh have skeleton bones / armature?
When exporting from blender as FBX, you need to select armature + your mesh, export selection.
When exporting I did export all.
Dear Luck 1 Nov 8, 2024 @ 2:41am 
Yes if it has weights then they are better than the ones you would get by transferring. Make sure it's exported with armature.
Abood 1 Nov 8, 2024 @ 2:43am 
Originally posted by Dear Luck:
Yes if it has weights then they are better than the ones you would get by transferring. Make sure it's exported with armature.
I want to make sure of something, because when I import to unreal is give me error that physics asset has failed to generate, is this important?
Dear Luck 1 Nov 8, 2024 @ 2:48am 
You might need physics asset if you are doing skirt and painting cloth vertices. But you can import without physics asset and make it later. Just make sure you set the skeleton to jodi's skeleton when importing.
Dear Luck 1 Nov 8, 2024 @ 2:51am 
We hang out in killing antidote discord
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Date Posted: Nov 8, 2024 @ 2:17am
Posts: 7