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Сообщить о проблеме с переводом
If you are using a CharacterObject, you can change its behavior in the ProfileName attribute, which defaults to Content/Models/Characters/EverymanProfile.xml. You can edit this in notepad, but you'll want to make a copy in your workshop level folder. You probably just want to select the ScarletProfile.xml.
Remember to save everything custom you make in the Content/Workshop/YOURMOD/ folder, or else it won't get linked in if you were to submit to Steam Workshop. This includes custom Octodad textures and character profile xmls that you might make.