Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
For pixel art, I actually use Game Maker Studio, it's REALLY good for that sort of thing.
For Digital Paintings, I tend to lean towards Photoshop because of the low resolution of my tablet. Unlike open source painting programs where things tend to be pixel by pixel, photoshop paints with vector strokes, which will prevent artifacts when painting.
For 3D, Blender's my main tool, since I can polysculpt and apply multiresolution similar to what you see in programs like Autodesk Mudbox. Zbrush is probably your best bet for 3D work.
As for Hardware, get a wacom bamboo tablet. Best investment eva!
Here is my site if you want a look -
https://sites.google.com/site/stephenwinterflood/