American Truck Simulator

American Truck Simulator

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[SCR] Smarty's Wheel Pack
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Vehicle parts: Rims, Tyres
File Size
Posted
Updated
69.372 MB
Mar 23, 2016 @ 8:45am
Sep 20 @ 9:22am
34 Change Notes ( view )

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[SCR] Smarty's Wheel Pack

Description
Version 1.10.4 for ATS v1.44+
(Version 1.6 for ATS v1.35-1.43)
(ATS versions older than 1.35 no longer supported as they can no longer be accessed on Steam)

Author:
Smarty

Credits:
RBR-DUK – original rim models (alcoa widebase and 8.25x22.5)

Description:
This mod contains an assortment of wheels and tires, currently with a focus on mixed-service applications. It will be updated with additional wheels, tires and accessories as they are completed.

Contents
See here.

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[www.patreon.com]

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Find more quality mods at http://www.scr-rigs.com

Please, do not upload this elsewhere. My official distribution channels are Workshop and scr-rigs.com only. All brands and trademarks that appear in this mod are property of their respective owners.
Popular Discussions View All (3)
0
Mar 23, 2017 @ 7:23pm
PINNED: Modders: How to make compatible trailer mods
Smarty
0
Mar 29, 2016 @ 6:07am
Good item
MatriX
643 Comments
Oct 8 @ 9:25am 
I confirm, this mod crashes the game in some areas even if the wheels are not on the truck. Most common there is a crash heading towards California from Arizona.
Oct 5 @ 8:56pm 
this needs updated I keep crashing when I put some wheels on
Oct 5 @ 10:56am 
For some reason this isn't working in 1.61. I can't change my tires, only the hub caps.
Oct 2 @ 12:53am 
will you be doing cool wheel packs for the new cars packs
Oct 1 @ 9:53pm 
hello smarty. can you mabye make like an international butterbox or d 1800
Sep 20 @ 10:51am 
:steamhappy:
Smarty  [author]
Sep 20 @ 9:39am 
This latest update should fix the disappearing wheels/crashing issues some of you were having when using certain other wheel packs. What was happening was these other mods edit the base game hub, nut, and cover accessories to be incompatible with the rims in my pack. I was relying on these hubs, nuts, and covers to be safe fallbacks (the way they work in an unmodified game). When the game tries to use fallback wheel accessories that turn out to be incompatible, Bad Things™ happen.

I've changed the rims in this pack to point to default hub/nut accessories within the pack. Really, I should've done this ages ago.
Smarty  [author]
Sep 12 @ 4:32pm 
I'd ruled out doing something similar in my wheel pack specifically to avoid causing anyone issues like this. This is why my demountable wheels allow hubs, nuts, and covers that don't exactly fit, for example.

So, easiest solution is to just not use Rezbilt. Or just don't use mine? I imagine a lot of you want to use both.

I could make a patch that reverts these base game accessory definitions back to their original contents. It seems a little silly, but would you guys use that?
Smarty  [author]
Sep 12 @ 4:26pm 
Ok. I think I've finally narrowed down the invisible rim/crash issue some of you are having. The Rezbilt wheel pack rewrites the definitions for the base game hub, nut, and cover accessories so that they have limited compatibility with rims. He's done this for reasons that make sense within the scope of his mod.

The problem is that this artificially makes them incompatible with the rims in my pack. The game uses these as fallback accessories, so when it finds that front_hub_01 is incompatible with one of my rims, it tries to fall back to front_hub_01, which is incompatible.
Sep 5 @ 4:08pm 
appreciate it.