Garry's Mod

Garry's Mod

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Rigor Mortis: Procedural ragdolls
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Content Type: Addon
Addon Type: Tool
Addon Tags: Fun, Realism
File Size
Posted
Updated
378.622 MB
Aug 18 @ 5:06pm
Sep 30 @ 7:31pm
10 Change Notes ( view )

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Rigor Mortis: Procedural ragdolls

In 1 collection by 1kruegerr
Krueger satisfying ragdolls
34 items
Description
RIGOR MORTIS UNIFIED SYSTEM
REQUIRES KEEP CORPSES TO WORK - COMPATIBLE WITH BSMOD - vFire COMPATIBLE

This mod rewrites how death works in Garry's Mod for NPCs and Players:
real anatomical physics, post-mortem reactions, dynamic faces, Ready or
Not audio, and a post-mortem balance system. Every death is unique.

COMPATIBILITY NOTES
- Requires "Keep Corpses" to work. Compatible with BSMOD and vFire.
- Custom NPC/player models can fail if their .phy physics files are
broken - that is a model problem, not a mod problem. Valve models
work perfectly.
- May clash with other mods that rewrite ragdoll physics.

THE SYSTEMS (what each module does)

1) BIOMECHANICAL CORE
Shock stiffening, progressive Rigor Mortis following Nysten's forensic
law (temperature multiplier and secondary flaccidity included),
directional NeuroCollapse (bodies buckle toward or away from the
impact, not always backwards), Kinetic Impact Chain (bullet force
travels through connected bones), brain death on headshots, dynamic
face animation, agonic jaw shock, hand clenching, muscle spasms and
fasciculations, intelligent wound grasping, reflexive agonic weapon
shooting, custom fall damage, physgun hold-to-kill, anti-launch and
surface friction systems.

2) THERMAL REACTION SYSTEM
Corpses killed by fire stay burning: progressive charring over time,
forensic pugilistic pose (heat contraction), fire spreading between
bodies and flammable props, water extinguishing with steam, and a
final incineration endpoint (charred body). Living NPCs panic while
burning.

3) FIREGUARD
A dedicated fix that guarantees fire deaths always ignite the corpse
(the Source engine clears the flame before the death hook runs - this
module captures it in time).

4) INERTIA & BLAST BALLISTICS
Respects custom .phy anatomy (real bone masses and tuned damping are
preserved, never overwritten). Explosions are mass-aware: bodies fly
with believable force no matter which weight pack is installed. An
impulse governor stops shotguns and bursts from launching ragdolls
into space.

5) STUMBLE & BALANCE SYSTEM
Killed bodies do not just flop: for a couple of seconds they fight
for balance - they stagger, take recovery steps, brace with their
hands, and only then collapse with their full weight. Whether it
happens depends on the damage: clean shots can leave them standing,
overkills drop them instantly. While falling, their hands reach for
the bullet wound. Explosions skip the stumble (bodies are launched
instead) and headshots cause instant brain death.

6) READY OR NOT SFX
Agony, impact, pain and death audio from Ready or Not, selected by
gender, faction and damage type. Screams cut off on ground impact.
Headshot and bone-break gore audio. Can be fully disabled in the menu.

MENU & PRESETS
Everything is configurable under Utilities > Rigor Mortis in the
Q-Menu (5 sub-categories): toggle every module, tune forces and
timings, and save your own presets (Realistic and Arcade presets
included).

FEEDBACK
This is my second mod. Feedback, suggestions and bug reports are
always welcome.

SUPPORT THE PROJECT
Keeping Source Engine physics from breaking takes late nights and
caffeine. If you enjoy the mod, a coffee helps fuel future updates.
Zero pressure: the mod is 100% free, and a thumbs up is already huge
support.


☕ Buy Me A Coffee ☕ [ko-fi.com]


[ko-fi.com]
Popular Discussions View All (2)
48
Oct 10 @ 7:21pm
What feature should I add next? Let me know your ideas down here!
1kruegerr
19
Sep 15 @ 5:44pm
Did you find any bug? Report it here!
1kruegerr
177 Comments
Oct 5 @ 10:11am 
Hit reaction 100% needs a few adjustments. Sometimes, it just looks weird.
Oct 4 @ 1:23am 
:steamhappy:
Oct 4 @ 1:12am 
i waiting for update:steambored:
Oct 3 @ 11:36am 
@Dena0n real?:steamhappy:
Oct 2 @ 9:10pm 
works good with this ragdoll addon
https://steamcommunity.com/sharedfiles/filedetails/?id=3804605136
(without the required addons, except jeb's stabilization)
Oct 2 @ 12:05pm 
BROOOO:steamsad::steamsad::steamsad::steamsad:
Oct 2 @ 7:18am 
@ezelmym this addon are not compatible with most other ragdoll addons
Oct 2 @ 6:32am 
i waiting for update:steamhappy:
Oct 2 @ 4:36am 
¿Es compatible con Artagdoll?
Oct 1 @ 8:21am 
By the way, how is the update so small? I mean, the changelog is huge.