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ATS https://steamcommunity.com/sharedfiles/filedetails/?id=3718148195
ETS2 https://steamcommunity.com/sharedfiles/filedetails/?id=3718174283
12. Map Fixes & Road Connections: Critical .scs patches bridging two distinct map regions.
13. Sector Tweaks & Custom Yards: Parallel 42 Yards and localized dealership expansions.
14. Map Definitions (Def/Map): The data, routing, and sector coordinates for core map modifications.
15. Map Models (Models/Assets): 3D models, custom vegetation textures, and bridge structures for maps.
16. Mega Resources & Core Libraries: Central asset bases like Mega Resources 2.9.8.
17. Map Backgrounds & Zoom Fixes: Satellite navigation backgrounds and UI zoom alignment files
2. Economy & Progression: Experience modifiers, bank loan adjustments, and garage price tweaks.
3. Sound Frameworks: Engine sound packs, ambient environment audio, and cabin acoustic alterations.
4. Graphics & Season Weather: Grimes Season Packs, skybox overhauls, and lighting system updates.
5. Physics Systems: Cabin suspension behaviour, steering wheel rotation configurations, and brake intensity modifications.
6. Interior & Cabin Accessories: Steering wheel choices, dashboard tables, and custom cabin clutter.
7. Standalone Trucks: Individual vehicle models added outside of standard game dealers.
8. Paint Jobs & Skins: Custom company graphics, metallic paint layers, and cabin visual themes.
9. Wheel & Tire Packs: Trailer and truck wheel hubs, tire textures, and rim accessories.
10. Trailers & Cargo Add-ons: Standalone trailers and custom freight market cargo types.
Always check a mod beforehand, as some have specific placement requirements.
Would be a LOT easier if SCS would just ditch the load order nonsense and have mods work anywhere, so until then we're stuck faffing and getting frustrated lol.