This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Among the Sleep
May 7, 2013 - Krillbite Studio

Hi folks and bots,

Great news! We’ve just received our Oculus Rift Dev-Kit, and have started playing around with it. It is amazing, and so far it has us convinced that the perspective, scale and immersion it offers is perfect for Among the Sleep.

As you can see in the video below: video, we have a quick test up and running already. We can confirm that looking down at your own baby body, or up at the door handle towering high above you, is quite a special experience with the Rift.

Even though we will support a basic implementation of Oculus Rift either way, we really want to do some cool things, like exploring the upcoming positional tracking. That’s why we have also made a stretch goal at 25k, so that we can spend more time with a number of things.

We've certainly had fun playing with it until now, and we hope you like the look of it. And tomorrow we’ll be announcing more details on Stretch Goals, so stay tuned :)

Thanks for reading,
- The Krillbite Team

April 25, 2013 - Krillbite Studio

Reward pictures!
Pictures of the kickstarter rewards are now up at the Kickstarter page. Please have a look at the goods you can get expect in return for your support here[]. We’ll continue to make the rewards even more awesome and better looking going forward, so you might find a few changes later on though. For a complete overview, you can find the complete Rewards Matrix here[].

Kickstarter status!
The kickstarter is at this moment at 44%, and we've still got 22 more days to go! You've done an amazing effort so far - together we can actually reach the goal! :D

We've also put up a drawing contest. That’s right! We’ll go through all the images that you submit to by the 8th of May, and choose one to be featured inside the final game! In addition, we’ll be uploading an album of our personal highlights to our Facebook page

All you need to do is draw anything you want related to Among the Sleep. The contest is open to everyone, and you’re free to use your own technique of choice. We accept everything from 3D & digital paintings, to charcoal & woodcuts. It could be a crazy concept piece, a scene from your childhood, or even something drawn by your niece! We value creativity and technical skill the same, so there really are no limits.

Delivery: Send it to with the subject: Fan-Art Contest by the 8th of May!

April 20, 2013 - Krillbite Studio

System requirements

We have run a few tests! The system requirements below might be subject to change during the remaining development, but it should paint you a picture of what to expect from Among the Sleep:

Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHz
Memory: 3 GB (32 bit OS) 4GB (64 bit OS)
Video Card: 512 MB or more, DirectX 9-compatible with support for Pixel Shader 3.0

These specs unfortunately imply it will be next to impossible to make an Ouya version of Among the Sleep - but! We'll work hard to getting the game out on as many platforms we can! We want as many people as possible to be able to play it.

Highlights from the press

We'd like to end this second update on a grateful note. We’ve been so privileged to receive a lot of positive press around the web the last couple of days! Both on huge websites and in the most secluded and obscure corners of the internet. That is awesomely humbling, and make us confident that we're not alone in wanting to see Among the Sleep created.

“Among the Sleep is easily one of the most intriguing horror concepts I've run into.”
The Escapist - Andy Chalk

“Among The Sleep uses a child’s vivid imagination to so confidently move from chilling horror experience to magical adventure without you ever noticing the transition.” IndieStatik - Chris Priestman

“Movement is what’s grabbing my attention more than anything else: the full body awareness seems excellent.”
Rock Paper Shotgun - Craig Pearson

In addition, there are completely fresh articles at The Verge, Eurogamer, Joystiq, Kotaku, PC Gamer, Destructoid, GameInformer & and the list goes on..

Thanks so much for all your support, and the amazing amount of positive feedback on the concept. We're certainly just getting started, so stay tuned!

You can still be a part of making Among the Sleep a reality:

- The Krillbite Team

April 19, 2013 - Krillbite Studio

Oh my, the Kickstarter campaign for the last phase of Among the Sleep development is finally live! This is an incredibly exciting time for us, and we’ve got tons of news from the project to share in the coming 30 days!

Already, you’ll be able to find find plenty of fresh content from Among the Sleep on the Kickstarter page, including new gameplay clips, behind the scenes video and screenshots.

If you’d like to help us out, it would mean the world if you shared our campaign on facebook(url) page and twitter(url), and even more so should you choose to pledge anything!

We’re hoping to finish Among the Sleep already towards the end of this year, and we hope that this Kickstarter will let us quit our part time jobs to focus fully on making this possible. We’re now in the point in development where we have the whole base laid out, but there is still a lot of production, testing and polishing left.

Thanks so much to all our loyal followers for helping us reach this point.
- The Krillbite team.

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