The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Alchemy Extended
17 kommentarer
cloud_gainsbrought 5. okt. 2020 kl. 1:41 
By the images. I say the amount they have should really go up.
justkooy 3. nov. 2018 kl. 19:46 
Thanks for this mod.
peytonbarclay 4. feb. 2014 kl. 8:26 
As a lore-friendly issue, I don't think you should have alchemy shops selling Human Flesh. Maybe if you had specific "Daedra friendly" shops, or an Orc alchemist selling this, fine. But it just seems kind of cannabalistic or uncivilized and morally unacceptable to have your general human shopkeeper selling Human Flesh.
aexdrakka 21. sep. 2012 kl. 7:45 
You are amazing, one thing I missed in Skyrim was clam diving for pearls with my argonians, thank you!
Joseph@PowellNZ.COM 2. juli 2012 kl. 21:50 
Thanks a badly need adjustment. I have both rated & subscribed. Your work is very much appreciated
Lord Admiral Revol 25. juni 2012 kl. 14:19 
its just awesome, finally it is a perfectly reasonable option to use potions against magickal attacks, since you can restock hawk beak, and fairly easy to get it. (hawks get unkillable if respawned) not to mention garlic, which is needed for the regeneration potion. just awesome.
„ Phøeni× ” 8. apr. 2012 kl. 15:25 
@TheKillerLawnGnomes
There are a few mods for that already (so called "balancing" ones). Do a search for "alchemy" here and you should find it. :)

Also, great mod. I've had a lot of trouble getting all the ingredients that I want, and this should make shopkeeps more "reliable."
AceofblazeX 18. mar. 2012 kl. 10:57 
Yay! Thanks for the mod, its great! I appreciate it! Hulinut, could you add blisterwort to the list? I would apprieciate it ALOT more!
Hulinut  [ophavsmand] 14. mar. 2012 kl. 8:58 
I have no idea how I could do that in the Creation Kit (not even sure you can change stuff like that, still no way to edit the GUI even if it's something as simple as adding a new category to blacksmithing). But I can tell you that skill gains are based on the number of effects in the potion you make, so experimenting to work out effects on stuff levels your skill up bugger all, so to level it you should just make garbage potions with as many effects as you can match on the ingredients (even negative effects)
Stomo 10. mar. 2012 kl. 10:43 
Awesome!Say can you also make it so alchemy levels up faster?It's hard to get it to 100 :(
Replicant-Six 25. feb. 2012 kl. 22:38 
I cannot believe that this mod hasn't recieved a full five stars! It does what it intends to do and makes the game as it should be, without introducing any new bugs or glitches (none that I've stumbled upon so far) Great job, Hulinut!
nproe2 13. feb. 2012 kl. 11:19 
Thank you! I don't know how many clams I went though looking for pearls...
YogiTea 11. feb. 2012 kl. 1:39 
Excellent, thank you so much :)
Hulinut  [ophavsmand] 10. feb. 2012 kl. 13:50 
The Luna Moth Wings were already on alchemy vendors, I do have a plan in mind for Bug/Fish Catching though, among other things.
Noudelle 10. feb. 2012 kl. 13:46 
subscribed! i always need more and more ingredients!
Wallace (viofthesea) 10. feb. 2012 kl. 13:01 
more luna moth wings bro. otherwise jooly good job, mate
Millicent Bystander 10. feb. 2012 kl. 11:26 
Nice addition to the game