Stellaris

Stellaris

Xenoist Faction Slave Fix
7 kommentarer
Ornlu Wolfjarl  [ophavsmand] 15. juni 2017 kl. 13:59 
@edtheshed I'll get on it over the weekend, not at home this past week.
edtheshed 15. juni 2017 kl. 12:41 
update incoming?
xXx_COBGANG_xXx 4. juni 2017 kl. 18:01 
thx
Markolainen 28. maj 2017 kl. 4:27 
Thank you!
Kepos 16. maj 2017 kl. 3:53 
Sounds like a plan to me if you'd like to. ;-)
Your mod is allready awsome, guess you can make it.
Ornlu Wolfjarl  [ophavsmand] 16. maj 2017 kl. 3:38 
@Kepos, do you mean that your people would choose who to regard as slaves and who not to? That would be a bit tricky. Best I could do would be to make them choose according to species type (mammalian, reptilian, etc), but I don't think it'd be a very good implementation.
Kepos 16. maj 2017 kl. 1:43 
Nice idea. However, I'm still not impressed by how the game handles slavery. Even in our own history, no civilization took all other beings as slaves. More reliable would be to 'choose' which other species would be seen as slaves.

So, my question is, would you probably think about a mod that one can choose which species to take as slaves, while all other are not? Not unlike species rights...