ARK: Survival Evolved

ARK: Survival Evolved

SurvivalPlus - Open Beta
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3,901 Comments
afgm_D H Jul 17 @ 6:57pm 
No still wont let me play this mod. Just keeps asking if I want to install BattleEye. Even ignores the "don't ask again" option on it. :(
afgm_D H Jul 17 @ 5:52pm 
Thanks, must be something on my end. I'll try the old unsubscribe/subscribe and see if that fixes things. Plus validate ARK of course.
Tao  [author] Jul 17 @ 10:24am 
Mods cannot interact with or in any way influence BattleEye.
afgm_D H Jul 16 @ 4:24pm 
I can play with other mods in single player but every time I try and start this mod in single player it closes Ark and asks if I want to load BattleEye. Only this mod does this.
Alley_Killa  [author] Jul 16 @ 3:13pm 
Battleeye is a requirement for (some) servers. Has nothing to do with the mod.
afgm_D H Jul 13 @ 11:12pm 
I am trying to play in single player but part way through loading it exits and asks if I want to load BattleEye. Is it now a requirement? (I was playing a new Primitive+ while I waited for this to install.)
Tao  [author] Jul 11 @ 12:24am 
We do intend to add a handful more dinos as soon as some counterbalance systems are in place. Basically dinos will get a sort of permanent affinity meter that will counterbalance some of the dinos we deem slightly to strong currently, and in turn that will allow us to unlock a few more. This will affect creatures like the raptor, much larger than that is not planned however.

All that said, once we are feature complete we intend to spend a few weeks/months on making a lot more creatures available for taming based on a per-server config, but as that is quite a big task and outside our feature scope it will come last.
Kale8 Jul 10 @ 3:42pm 
Hey,are there plans to make more dinos tameable in future ? I would personally like to see that,atelast as egg hatching as that would make some sense,maybe therizinosauruses wouldn't be so agressive to you if you raised them :P
Alley_Killa  [author] Jul 10 @ 1:51pm 
@Busby You're going to have to provide more info. What spawn codes don't work? What can you not get out of your inventory?
Busby Jul 10 @ 10:22am 
Spawn codes don't work. And now I'm stuck with them permantly in my inventory, and the only way to get rid of it is to die.
Highly annoying.
Guffberd Jul 8 @ 9:17am 
@Alley: The Mod was running 2 Days on this Server without Problems
Alley_Killa  [author] Jul 8 @ 7:41am 
@Guffberd That means it did not install completely. Certain server host are really bad on the iniital install due to the mod size.
@Deadboy If you are getting vanilla resources then you need to kill off your character or our mod is not loaded first.
Guffberd Jul 7 @ 10:39pm 
Hey, my Server is not loading the Mod so i play on an Vanilla Ark. i´ve install the mod completely new but not works.
X.DEADBOY.X Jul 7 @ 7:59pm 
hey i was going to say you know when you hit a tree and get wood and when you hit e on bushes you get seeds and berrys. i was going to ask how do you make it where when you grab from a bush you get a new resource or when you hit a tree. (Thanks if you reply)
Alley_Killa  [author] Jul 3 @ 6:17pm 
@Loki This mod will not function correctly unless it's first. The mod is a core mod and changes everything about Ark. Taming, professions, economy, kingdom territory's, everything. Because of that it does not play friendly with most every other mod, but is designed to provide almost everything in "house".
Loki Jul 3 @ 3:57pm 
I have a lil question... a firend and me are going to make a new server with this mod... It says that this mod must be at first place of the list, but another Mod we use (Extinction Core) want it too... Now, which Mod of both must be on first place to work?
Vegeta Jul 2 @ 11:11pm 
@Scriffignano, here is our server's mod list in order and it is working great : Survivalplus,survivalplus center map extention, survivalplus mod helper, upgrade station,ecotrees, eco's rp decor,eco's stables, hg stacking mod 10000-90 v280. So either the map needs to be on a completely new save or the character is the issue, i had that issue on the island before so i went in to my steam folder and deleted everything under local saves. Started the game and map again and everything worked
Scriffignano Jul 2 @ 7:26pm 
No i didnt use that and I have killed my character a few times already
Alley_Killa  [author] Jul 2 @ 2:47pm 
Just sounds like your player needs to die. Try killing your character and see if that fixes it.
Vegeta Jul 2 @ 12:49pm 
@Scriffignano, did you use the survivalplus modhelper aswel?
Scriffignano Jul 2 @ 12:43pm 
Yes it is the first mod. Followed bt the two mods that it can integrate with it. Is it possible that it isnt working because I am not using a fresh command line?
Vegeta Jul 2 @ 12:39pm 
@Scriffignano, yeah if you started the game and straight of the bat not getting plant parts then the mod aint taking full effect, is it first in the mod load order ?
Scriffignano Jul 2 @ 11:58am 
I'm using the island and I did do a fresh save. I can try again though
Vegeta Jul 2 @ 11:16am 
@Scriffignano, did you start on a complete new save? As in deleted the old saves of the map and started fresh? Also what map are you using?
Scriffignano Jul 2 @ 11:04am 
I cant gather the plant parts though. They will not drop in my inventory if i gather plants by hand
Vegeta Jul 1 @ 11:22pm 
@Scriffignano use plants to gather parts to make fiber using woodenclub, use the stone pick to gather stone in order to get flint, craft sharpened flint in order to make the flint pick. :) Hope this helps
Scriffignano Jul 1 @ 10:35pm 
How do I gather flint? i cant make the pick without fiber and i cant get the fiber without the stone knife you get from the flint
Alley_Killa  [author] Jun 30 @ 3:10pm 
The wooden lock currently doesn’t work due to mix match of dev kit versions. The next cook will get the fixed up. In the mean time the metal locks do work.
Kever Jun 30 @ 5:37am 
mhh i can not pair wooden lock and wooden blank key, don't know ... i can attach the lock to door...but then i can't slot the key to 0 for pairing....drag drop in table or inventory will not pairing them....so i cant lock my door -.-
异星店店长 Jun 29 @ 12:20am 
it can upgread something?
Vegeta Jun 27 @ 11:24pm 
@Tao we found some small issues in the game the one would be with the shops. Let’s say I sell 10 nails for 1 silver. And there is a stack of 100 nails in my shop. If my friend buys only one nail, it gives him the nail and takes one silver. So it charged him for the price of ten nails. Can't it block a buyer if he tries to buy 1 product instead of the set stack size? Secondly if I que lets say lumber to craft, I hold down craft all so that the crafting que runs full, but if you hold it for to long and it reaches the que limit, while holding craft all it still takes duribilly from your tools even though its not queing anymore. And lastly dinos spawn inside the large capital building and then fight eachother damaging it; can it be set like vinilla buildings to stop them from spawning inside our houses? I ran down the stairs and to my surprise there was a Dillo intruder in my living room.
Just letting you know on what we found so far.
Tao  [author] Jun 27 @ 9:41am 
Harvest plant parts and dry them (you can speed this up by crafting a hay bundle)
[RTFM]MadeInGermany Jun 26 @ 5:42am 
How do I get straw? I get a lot of bark instead, but I need straw
Vegeta Jun 25 @ 11:13pm 
@Alley_Killa thanks we tried the rex area by the volcanic island at the top and I managed to find small stone quarry signs. Will keep searching, thank you for the assistance.
Alley_Killa  [author] Jun 25 @ 7:13am 
@Vegeta For quarried stone you will need to look in the vacinity of rexes. Hitting the ground will give you trace information, but some times the exact spot might be under a rock once you get it narrowed down so a rock might have to be moved.
Vegeta Jun 24 @ 11:33pm 
Great thanks a lot and keep up the good work! One more thing we cannot seem to get the Prospector's Pick to work. The wiki video said you need to hit rocks to get readings I circled two continents on the Centermap with tribe members searching as well and every time we get a rock, eater said failed or nothing of interest....no readings at all after 2 hours and we are master Masons. Is it bugged or is it suppose to be that hard to find it? We need it to build the Capital building. We were stuck all weekend and cannot grow any further without the large capital building. But besides that issue GREAT MOD absolutely love it!
IgoJet Jun 23 @ 4:13am 
Good mod, hard start but fun with a group of friends.
Alley_Killa  [author] Jun 22 @ 5:10pm 
@Vegata Great questions. So in order to claim a territory you must be the monarch. You become monarch by the engram AND then building a capitol building. That sets the terrtitory. Then houses of course require the deeds at which point they can come buy them at the capitol building. Now at the moment any deed can be used in any territory. That will change in the future. As far as "tribes" that a four letter word to me. The idea of a Kingdom is this. A town consist of what would 2-4 vanilla tribes, and then the Kingdom would be made up of several towns.
Vegeta Jun 22 @ 1:24am 
Hi Alley_Killa love this mod on my server, Great work! Since I am new to this I would like to have a better understanding on how do you "pay the king" for permission to build in the area with deeds? In other words the "king" must own a area first. So my question is how do you own/claim an area? And once you claim/own it, as I understand, can other players build in your land when they bought a deed for their house from the king and bought a house from the mason, even if they are in a seperate tribe?
Alley_Killa  [author] Jun 20 @ 2:03pm 
@j1s Our mod contains all custom dinos so other dino mods do not work very well. That said the only way you could get those items in would be to spawn them in.
trip Jun 20 @ 12:05pm 
I am trying to use this mod with the Immersive Taming mod, but it appears that this mod removes the vanilla bow and replaces it with a modded one as well as remove the stone arrows used for crafting the bait in the IT mod. Is there anything I can do to re-add stone arrows into the game and either make the modded bow work with the baits or re-add the vanilla bow?
Alley_Killa  [author] Jun 19 @ 10:57am 
@Pauli what house can you not place wall lights on? You don’t need foundations for any of the buildings.

@Abarra There is an engram in your player inventory. Use a club and plants parts
David Jun 19 @ 10:32am 
Looking for more people to join our server and trade with us - we are all untribed but are building a town. Add me if you want to get involved. We also use discord.
Burt Gummer Jun 19 @ 9:33am 
you let plant parts spoil. or a haybale.
Abarra Jun 19 @ 8:07am 
How do you get fiber?!?
fuzzypink Jun 18 @ 2:06pm 
i love this mod, but i have one issue, im using the eco trees, shoppe along with the stables and rp mod, all eco's mods.. i play alone on my server and the trees mod and shoppe mod wont work, keeps going to close to enemy foundation, when i try to place a tree or shop decor, please help
David Jun 18 @ 1:40pm 
How do you make a Water Jar into a Glass Jar and Cork Lid? so you can reuse containers that are empty
Threshold Seven Jun 17 @ 12:49pm 
I cannot find a comprehensive list of mountable dinos. The details in the tameable dinos list isn't exactly clear. @ Stavinsky, you quite possibly might be the only person in existence that uses FGHJ to move. What planet are you from?
Pauli Jun 17 @ 7:07am 
Not a single crash with this mod. Very stable.
Also nice buildings but i cant place anything in or on them, like wall light. Makes no sense to build them if you still need to build foundations under them at the same height. Its weird that a wall light can be placed on the tent but not on cottages.
fuzzypink Jun 14 @ 4:15pm 
will my dinos eat old meat from the trough or does it have to be fresh?