The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Specialized Followers
195 opmerkingen
RavenantFlock 13 aug 2015 om 9:04 
Is it compatible with AFT?
chrisselsor 16 jun 2015 om 19:49 
does it add new followers ?
VegladeX 15 mei 2015 om 5:16 
Hangon, it still crashes!!!
What the hell.....
VegladeX 15 mei 2015 om 5:10 
I have used this mod for a long time and quite liked it.
However: I have more recently got a new computer and I have decided to start skyrim again. Everything was going fine. Until it crashed the moment Jarl Ulfric finished saying "Irileth. send a detachment to Riverwood at once." I have a lot of mods, but I have worked out that it was this one causing the crash. WHY??? I really don't see how, but I'm going to have to go on without it.
CaptainPankek 13 okt 2014 om 15:10 
:falkwreath: Falkwreathan seal of approval!
Ontologically Swag 16 mrt 2014 om 15:18 
WHAT MODS DO THIS CLASH WITH BECAUSE IT SAYS THERES A MOD CLASH
Furious George 26 dec 2013 om 7:35 
Your mod isn't loading for whatever reason. It worked fine on my old computer.
hyperparageom 8 sep 2013 om 20:27 
Does a fabulous job of putting more follower flexibility and realism into the game. Thumbs up!
shadohart 24 aug 2013 om 18:54 
... Morrigan?! WHERE IS SHE?!
Frikster 12 aug 2013 om 2:41 
THE ABSOLUTE BEST MOD I'VE EXPERIENCED IN MY LIFE (imho)

I loved it so much I picked my favourite followers from your mod and dressed them all up according to the abilities you picked.
Elianora 18 mrt 2013 om 4:32 
Reading the descriptions for all the tweaks gave me chills. So excited to try this, can't believe I missed this mod. Thank you!
๖ۣۜᎶ𝔥𝔬𝔰𝔱 👻 23 feb 2013 om 9:29 
Or you could just dismiss the follower or ask them to wait somewhere else Wendigo
Fedaygin 7 feb 2013 om 3:03 
Been using this for a while and loving it :)
The Seventh Son 27 dec 2012 om 22:42 
Any plans to extend this to the DG followers?
Cannibro 30 nov 2012 om 8:48 
Unfortunately this mod seems to break Brawls. Every time I start a brawl, after about five seconds Lydia charges in, axe swinging, causing my opponent to go hostile. It does this reguardless of whether or not I throw a punch. I tried a patch that is supposed to fix brawl glitches, but no luck.
It's kinda silly to have to disable the mod whenever I want a good ol' fashioned fistfight.
Sacaredo 20 nov 2012 om 13:18 
Well, I got it working!
Loading this mod AFTER Fixed Followerd Lite fixed it
In my head that doesn't make sense, I want to make sure that my level cap and the spells and perks of the followers are loaded FIRST and after that the fixed Hunting Bow and standard gear can be applied to the game. *Obligatory "this mod is great, keep up the good work and thanks for the help" comment*
Sacaredo 18 nov 2012 om 12:43 
Yeah, it's sad. I'll get around it though (I am secretally crying over the fact that my pure assassin/mage can't have a follower that scales of his Destruction and has B in sneaking), maybe there's some kind of thing holding it back even though it's the second loaded mod, maybe I'll unsubscribe/resubscribe and all that nonsense.
Keukotis  [auteur] 18 nov 2012 om 12:35 
I love how this game seems to work differently for different people. You're not the first person to tell me Faendal won't summon his arrows, and yet I've never been able to reproduce that myself. He always starts combat summoning arrows when I have him. It really sucks sometimes to be incapable of giving any answer beyond "sorry that isn't working for you." =(
Sacaredo 18 nov 2012 om 8:06 
Oh really? Maybe there's some bug for me, I don't have dawnguard.
I don't have anything else to go on except that Faendal won't conjure his goddamned arrows :/
Keukotis  [auteur] 17 nov 2012 om 20:34 
@ThundahThor
I haven't made any changes to it in a long time because I haven't had to. It still works fine with the current version of the game.
Sacaredo 17 nov 2012 om 16:04 
Is this is up date? It doesn't seem like it but this is SUCH AN AWESOME MOD! And I just wouldn't be able to use Faendal without his sweet, sweet infinite arrows.
Hicks 26 okt 2012 om 5:54 
I'm editing this mod now for my own needs but will also make a copy availabe.
Coach Klomp 27 sep 2012 om 10:50 
thanks man
Keukotis  [auteur] 22 sep 2012 om 12:36 
Anything that also edits those same followers, basically. I've heard from players that it works fine with UFO, and I personally use it with EFF. Just load it after either of those two.
Coach Klomp 21 sep 2012 om 21:54 
Thanks, but do you know of any mods it may conflict with?
Keukotis  [auteur] 21 sep 2012 om 14:19 
No, this modifies existing followers so they have a personality in combat.
Coach Klomp 20 sep 2012 om 18:05 
So this mod will add 30 new followers to your game?
Lord_Daemonar 22 aug 2012 om 17:00 
Awesome, thanks!
Keukotis  [auteur] 22 aug 2012 om 16:41 
I use Extensible Follower Framework to allow for multiple followers, and this works fine with that.
Lord_Daemonar 22 aug 2012 om 8:57 
Is this mod compatible with a multiple followers mod? If not, can you update this to allow multiple followers? With all your awesome changes, I don't want to leave anyone behind! :)
Tuvstarr77 9 aug 2012 om 6:48 
AWSOME! i like! <3
Keukotis  [auteur] 5 aug 2012 om 22:03 
The recent update made it so that allies who have AoE spells will now use special hostile-only versions. Previously their spells were occasionally capable of harming you or other allies. These AoE spells should no longer be able to do that.
Commissar 5 aug 2012 om 21:20 
Yo awesomesauce
What's teh update?
Malfeasance 1 aug 2012 om 1:43 
Morrigan! I made her my CC/damage and off healing bitch in DA:O. Now I want to play again, that's a 23 gig download. Thanks a ton... :P
SKYTHO-SARMAT BULGAR 29 jul 2012 om 19:10 
Also, is this going to get in the way of the nexus version of The Amazing Follower Tweeks?
SKYTHO-SARMAT BULGAR 29 jul 2012 om 19:06 
Thank you, I am downloading now.
Keukotis  [auteur] 29 jul 2012 om 18:13 
Khajro is already included in this. He's now very sneaky, and while sneaking and near the player, he uses his enhanced hearing and smelling to detect targets and show you their locations.
Jah-ziLLa 26 jul 2012 om 15:40 
i agree with jgn.17
SKYTHO-SARMAT BULGAR 21 jul 2012 om 15:14 
I whant my Kharjo!!!
SKYTHO-SARMAT BULGAR 21 jul 2012 om 15:14 
Khajiit, jerk racist?
Wehrmacht.Poppa Biceps 16 jul 2012 om 17:15 
lol, morrigan :D
Keukotis  [auteur] 15 jul 2012 om 15:05 
They could. It totally depends on what each thing changes. If multiple ESP packages change the same game files, whatever is last in load order will override the others.
Gollvieg 15 jul 2012 om 9:46 
Would Steam Workshop conflict with the Skyrim Nexus mods?
IHaveSpecialEyes 6 jul 2012 om 16:10 
hahaha morrigan
Rage 26 jun 2012 om 3:12 
Do you think it will conflict with a mod like the amazing follower mod? Currently using yours and really enjoying it but AI still have the whole Two weapons is best weapons rather than what they should use, Faendal atleast
Keukotis  [auteur] 25 jun 2012 om 20:21 
@Fivz
Except for the player, all perks and spells are locked to just what the base ID lists. While console commands to remove or add perks/spells on NPCs won't report a failure, they still won't actually do anything.
Fivs 25 jun 2012 om 19:21 
I'm Currently using the Better Followers mod with Specialized follower installed. I was wondering If there's a way to remove Followers default spells via console?
DKsDEVIL 25 jun 2012 om 18:47 
is it posibel to have more than 1 follower with this mod ?
lUGASI 25 jun 2012 om 14:33 
@Kevinjk
I tried it without and still walk ufo
Keukotis  [auteur] 25 jun 2012 om 14:18 
This will conflict with UFO and most other mods that change followers.