The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

That's Racist
128 kommentarer
Diamondback 17. juni 2021 kl. 2:57 
@|501st| PvP_Cactus
You need Talos! lol

@Keukotis
I shall consider this mod, I like what You did with the Bosmer, I hate killing Wolves.
|501st| DJ_Cactus 8. aug. 2018 kl. 1:33 
By the eight! this has a REALLY small file size, Thank you so much!
JOBOBUS 15. jan. 2018 kl. 2:19 
Does it change everyone race to Redguard?
worm 24. dec. 2017 kl. 23:08 
i found this mod on bethesda.net
Keukotis  [ophavsmand] 15. maj 2016 kl. 19:36 
This doesn't need an update.
Balthias 15. maj 2016 kl. 19:08 
Hope it gets updated to prevent any compatibility issues
Kalona The Drunk Native 16. apr. 2016 kl. 17:10 
On the contrary, Bretons should be changed from 25% magic resistance to 50, like in every other ES game.
and33 1. dec. 2015 kl. 16:46 
Someone make this as a shout replacer
8th (Official) 16. juli 2015 kl. 10:01 
i like this mod, but the extra stamina would make more sense on the redguards, and the extra health regen would make more sense on the argonians
Honor Guard 31. maj 2015 kl. 20:02 
Hourly some nords are ,some aren't
Balthias 11. dec. 2014 kl. 6:42 
Ty this was exactly what I was looking for. The perfect mod to upgrade my races. I play on legendary right at the start so this was perfect for buffing them but not making them OP.
Blade12775 3. aug. 2014 kl. 16:19 
Tracking can be activated like this ---------
Remove Claws and add it back to yourself using the console. This will update the effects to include the new detection power.
player.removespell aa01e
player.addspell aa01e
The Balrog Hunter 7. juni 2014 kl. 12:46 
@Vanilla Fox I had the same problem. dont know how to fix it except doing the Companions questline and become a werewolf, after the first transformation, when my khajiit woke up she got the tracking ability.
Vanilla Fish 16. apr. 2014 kl. 2:48 
Did some testing, apparently my previous comment is the case. Dunno if there is a work around but the tracking only applies to new khajiits.
Vanilla Fish 16. apr. 2014 kl. 2:31 
Does the khajiit's racial power only effect starting characters? Cus although it has the correct description under claws no one glows while crouched like in your picture.
Di(sable)d 15. mar. 2014 kl. 19:33 
adreniline rush=mass effect adrenline rush now XD
nang wizard 12. mar. 2014 kl. 0:01 
Love the pic man XD!
Tiggy's Best Friend 25. jan. 2014 kl. 7:24 
I really wish there was a way to have a special prowling stealth movement for Khajiit, on all fours like a real stalking cat. The stealth system is great, but I think Khajiit should be able to prowl around on all fours, almost like a werewolf, but stealth mode, lower to the ground, and a lot slower. :P
Beedachu 8. dec. 2013 kl. 10:03 
This is one snazzy mod.
Todd Howard's biggest hater 23. nov. 2013 kl. 14:45 
lol, cos bretons can regen magicka when hit by the staff of magnus, discovered that today
Obama Gaming 23. nov. 2013 kl. 12:27 
thats racest
WORLD OF AJ 27. okt. 2013 kl. 12:02 
Thank you!
Victoryguard 16. okt. 2013 kl. 18:20 
After playing as a breton tank in game there needs to be a new playble race for Skyrim -thanks to George Lopez we know the identifier especially with Hearthfire's lovely options Si, Skyrim es muy Latino...
Aiko ( -‿‿- )♡ 12. okt. 2013 kl. 10:24 
lol
Victoryguard 2. sep. 2013 kl. 3:50 
In the Vanilla game it practically forced you to play a breton if you were good at tanking in other games. Frankly, I'm glad to be able to play with an Imperial that doesn't come up short in actual play now.
Yawa 17. aug. 2013 kl. 4:17 
i dont like the change to the kahjiit, myself, as a "sneaky player" do not really appreciate the change, that everyone is in this blue dust (could you change that please?). it is really anoying in my opinion but the other changes could not be better. really nicely done
Baruti Madu 13. aug. 2013 kl. 23:27 
In opnion, this is the best racial balancing mod. I have looked at a few, and even talked it over with some nerds at my work. We pretty much all agree. This is the best balance out their. Thank you for taking a very 'Judge' type out look to this. I actually had to reinstall the game and this was the first thing to go in.
Milktray 13. aug. 2013 kl. 8:52 
I looked at this thinking it was going to put the racist views from npc's back .. which was one of the great things about the previous games.
$tump 12. aug. 2013 kl. 6:36 
Where is my Redguard Child!? Why do I have to adopt these little white kids.
$tump 12. aug. 2013 kl. 6:35 
Know what else is racist about Skyrim, there's no token black kid running around.
MarkJoSims 5. aug. 2013 kl. 16:22 
I still think Bosmer and Breton seem a little lacking in their greater power. Perhaps Bosmer could have another power titled "Bosmer agility," which increases jump height, movement speed, and decreases fall damage. Perhaps Breton could have another ability called "Aetherial Shield" or something of the sort that causes 50% of health damage to be converted into magicka damage. Just a thought.
Keukotis  [ophavsmand] 30. juni 2013 kl. 12:38 
@7796B
Um... no. This mod doesn't do anything that could corrupt a save. Skyrim's engine has issues with that already, but this mod wouldn't contribute to that because those engine issues are with having with too many reference IDs and running scripts being baked into saves.
MarkJoSims 18. juni 2013 kl. 19:56 
...sane people
Soggy Bread 12. juni 2013 kl. 23:17 
the game isnt multiplayer so who cares if the races are unbalenced
paulwoodland 31. maj 2013 kl. 16:28 
cool mod working ok good job
Seesthroughwalls 29. maj 2013 kl. 13:01 
This looks good, I was sick of friends saying 'ermagerd you play as khajiit, khajiit racial abilities suck,' now I can wave this mod under their noses and watch as they say 'Racial powers are actually balanced!? What sorcery is this?!' (that was a convoluted way of saying thank you very much for this well designed mod.)
Mad__Kev 26. maj 2013 kl. 13:27 
i love this mod, good thinking here..
Sasja 9. maj 2013 kl. 6:49 
I see some good ideas here. Much better than all the overpowered racial mods I usually find. Still I do not consider this balanced enough. Breton is still the best race with their ridicules passive racial.
Sunfield 26. mar. 2013 kl. 4:09 
As always OP threads without argumentation. Dont worry about this guy below, you did good.
Also, Im graceful for khajit remake - it was like, the most useless kit before
ridleyasy 25. mar. 2013 kl. 20:38 
This is a really bad idea, I don't see anything more than overly powerful ideas and let's face it, skyrim is way too easy as i is. I think you should think about the races themselves and try to come up with something new that doesn' unbalance the lore. This whole approach is just wrong, and by your description, I really thought you were on to something. Thumbs down.
EliteAmateur 23. mar. 2013 kl. 16:33 
Ok, After some painful testing, I'm think that the correlation with this mod was an accident, sorry for the false alarm. I think a combination of other mods messed up my game somehow, anyway sorry and great job with this mod.
Keukotis  [ophavsmand] 23. mar. 2013 kl. 14:06 
I... I really touch anything related to those things, though. Are you totally sure it's this mod? Conflicts with this mod should be extremely rare too (it's why I only touched the powers; it keeps this very minimal).
EliteAmateur 23. mar. 2013 kl. 13:35 
Thanks for responding, I really like this mod but it does seem to mess up the vampire script somewhat . (possibly because of a conflict?) Also I noticed it makes Serana teleport to you in a cloud of bats for some reason (which is really cool actually)
Keukotis  [ophavsmand] 23. mar. 2013 kl. 12:15 
This mod doesn't touch anything related to that. There's a script that Dawnguard changed that handles vampire levels changing up and down. This mod includes a script, but it's an entirely new file.
EliteAmateur 23. mar. 2013 kl. 7:32 
Okay I was having a small problem that as a level four vampire with Dawngaurd the NPCs still attacked me. The problem wass fixed by turning off this mod. Other than that very nice job!
mycastlecellar 14. mar. 2013 kl. 11:24 
Not a matter of confusion or trying to prevent racism. I don't like that the world is racist any more than you. Just saying that really nothing has changed. If you can't see that for yourself than it is you who are confused. I would love to see an end to racism. But I don't believe it will ever happen in our life time. Sorry if I may have confused you with what I was trying to point out.
Brewtifull 13. mar. 2013 kl. 8:07 
@mycastlecellar; Umm clearly you are a confused student of history if you are insiuating that TES is like real world history lol, I do see what you are trying to say but I dont see why you wouldnt want to prevent racism :p
mycastlecellar 8. mar. 2013 kl. 13:28 
I case you are not a student of History; back in those days if you weren't like everyone else you were shunned, hated, and killed for being different. Being a racist was something everyone was in all races. Pretty much like today's world. Nothings changed but time and new ways to do it to each other. Good luck with your Mod.
Darshie 7. mar. 2013 kl. 11:06 
Hey, could you make the Khajiit detection power toggleable? It's cool, but sometimes I can't tell if an enemy is facing me or not. Then I find out they are, and I take a few arrows to the everywhere. Make it a toggleable power (Just like night eye) and I will love you.
A.K.A. The one and only 18. feb. 2013 kl. 13:42 
Why does every time I go anywhere to finish the third quest, the Jarl tries to kill me?!