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Rapportera problem med översättningen
After that, go test it out. There is a part where you should be reloading every existing NPC's FACEGEN data, but that's not a big deal on regular Skyrim, only on SkyrimSE. The game will try to create a .BSA file that you can delete it so that it uses your custom skeleton, body replacers and such.
That's all~ I've been using CBBE and HDT Physics alongside this and that has been working fine for me, so I hope you can find a way to make your mod setup work.
It's an old and rather brute technique that only requires the game, the creation kit and a .BSA unpacker. First, you will need to have your data\meshes\actors\character folder unpacked from Skyrim - Meshes.bsa in the default folder location first. You don't have to overwrite anything, it just need to exist in your data folders since what you need is the path of the files, not the files themselves.
In the RACES tab, you can simply individually change each playable race's body by changing the armor/morph, skeletons and skin on the first and second tab. That's all you need for the body.
For the head, you'll then have to setup things in the HEADPARTS tab first, and change every existing relevant head part(head, eyes, brows, mouth)'s data by loading your intended race's .tri files as well as selecting the associated category. This part takes several hours.
cus i just want more argonians not the whole of skyrim to be argonians
It could be that someone else made a mod depending on this one? I'm not exactly policing the usage.
Depending on when exactly it happens, you should test others mods that you have. See if it happens on a new game or just that particular save.
Well, if the face scupter in Riften doesn't do the job, then try this Lossless Race Change [www.nexusmods.com] mod.
CATS: Nords, Bretons, Imperials, Khajiit, and Orcs
LIZARDS: Redguards, Bosmer, Dunmer, Argonian, High Elves
That combination should yield the most varity, I would think think.
Please let me know if this is something you'd be willing to do if you ever have the time! Really love the mod :)
I haven't worked on a Skyrim mod in a while now, sorry, I feel like waiting for the next Elder Scrolls game to rejuvinate the mood.