Arma 3
Heros Survive
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238 Comments
TheMidnightCrow Aug 8 @ 10:16pm 
Do you have plans to fix this,I would love to use it.
Mr.RaspberryJam May 4 @ 11:58am 
This doesn't work with ACE the UI on the side of the screen isn't visable....
heros  [author] Apr 29 @ 8:19am 
Currently, this addon is not working anymore. Only very big bugs are fixed. I think it works the way it should.

Loot works on every island! Except if buildings were not created according to BIS basic values.

Settings not included in the module:
- Read the attached readme.txt
-Test the example mission
- See example mission. (File: ...\HerosWorld\Her_Survive.sqf)
- Or: https://forums.bohemia.net/forums/topic/191553-heros-survive/
Gage Apr 25 @ 10:09pm 
thank you for the reply :) It must be something on my end i double click it and the menu just goes down and nothing happens
heros  [author] Apr 25 @ 1:10pm 
Hello. I have just tested it in the example mission. Gasoline and diesel work. Also the filling of the water canister works. Fuel can be filled at the tanker and at the filling station. Filling the water canister works in my mission. Therefore, everything should work.
Gage Apr 25 @ 11:37am 
Is the not being able to put fuel into the cans a problem for everyone still or just me?
SHARK Gonbrig Mar 31 @ 12:38pm 
how to use the alarm receiver?
loop.exe Mar 17 @ 12:31am 
Glad it works! Sorry, I alays struggle to test MP compatibility on my sole computer ;)
Arcaviouse Mar 16 @ 4:30pm 
Hey, thanks for the help man! Means alot to me that it got fixed so that now my friend and i can enjoy this mission cooperatively.
loop.exe Mar 16 @ 9:52am 
Hello Arcaviouse - Ground Zero humble maker here -sorry this was a mistake in the code, fixed with today's update. (Hero Survive's init was server side instead of client side)
Arcaviouse Mar 15 @ 7:17am 
Hi, I'm trying to use this mod in conjunction with the Ground Zero: Altis Addon along with CBA_A3 and Zombies and Demons. Whenever I host a server for us to play only I can see the HUD of your mod, and only he can see it whenever he hosts. It also removes the ability to interact with the scroll menu or interact with anything in my inventory. Please reply if there is some way of fixing this so both my friend and I can see the HUD and use it properly. Thank you for your time, I hope that this can be resolved soon.
33° Jan 25 @ 12:54am 
I make single player missions for ARMA III.
If I had a better knowledge of sqf I would deffinately try and utilize this.
chrispools Jan 5 @ 10:26am 
I love this mod. Sadly, its far too complex for me to use on my own scenario. Anyone have any pointers to a descent tutorial?
Marine_Campione Dec 27, 2017 @ 11:47am 
it says when i try to load it that when i try to play dayzero sp that her_a3w_survive was deleted and i dont know what to do
gilligantrevor93 Dec 20, 2017 @ 4:24pm 
Hi i was wondering if this could be edited as to only use the temperture feature inlcuded Ive been making scenario's using the Ravage Mod and ive been looking for a feature like this and have had no luck so far if any one would be willing to help a guy it would be greatly appreciated thanks.
Jakes Dec 18, 2017 @ 3:57am 
Very nice mod, easy ... to the point. THX
heros  [author] Dec 15, 2017 @ 11:02am 
The parameters Her_L_Thirst, Her_L_Hunger, Her_L_BodyTemp, Her_L_Fieber, Her_L_FieberRyanZombies and Her_L_Money are local parameters. Only on the client. I write them with 'setVariable' every 10 seconds on the player. When the player disconected it detects the server and reads out the data. But there is certainly another possibility.
EnFcer Dec 15, 2017 @ 9:58am 
Hi. how to add Her_L_Thirst and Her_L_Hunger in database ? tutorial/guide
loop.exe Dec 3, 2017 @ 10:49am 
Hello there. Thanks again for this great mod, I use it in all my current scenarios. Quick very minor suggestion: I noticed most your loot system uses BIS_fnc_selectRandom instead of SelectRandom, while this is obviously minor it could be great to upgrade in a further update to improve the performances. Also I would love to be able to assign a weight per item/loot array/category. Thanks in advance!
heros  [author] Nov 30, 2017 @ 7:36am 
The scripts are an example. What a Mission Maker makes of it is up to him. Any items in the inventory that are not intercepted by the addon can be processed in the 'Her_Survive_UseItems.sqf' file.

There are many objects and items in other addons. Here the mission builder has the decision. This is intentional. I can not know all the items.
CaptainX11 Nov 30, 2017 @ 3:34am 
I found out there's no support for CUP trees/objects in the sawing script. I think it would be worth considering to add these classnames too (I could send them to you if you like). Another idea that came to my mind: maybe make the woodpiles obtained from sawing spawn on the ground near the tree (like in A2 DayZ Epoch). This would prevent the player from losing the woodpile if they don't have enough inventory space.
CaptainX11 Nov 29, 2017 @ 10:20am 
@heros
Thanks for your quick reply. My apologies, I think I got some files mixed up which lead to the issues I reported here. I'll use the sample mission to fix the problem for myself.
heros  [author] Nov 29, 2017 @ 9:36am 
Lease always test the example mission.
In the mission and the folder 'HerosWorld' everything is described in the files.
Tested:
- The refueling of vehicles works.
- Text output 'Geld' will be adjusted.
- Sawing works. See example mission and 'Her_Survive_UseItems.sqf' file.
There will be an update soon ...
heros  [author] Nov 29, 2017 @ 7:04am 
OK. I will take a look at it.
CaptainX11 Nov 28, 2017 @ 11:49am 
It seems like fuel cans are not working. Same goes for the newly added saw. Maybe it's my fault as a mission maker, but I can't get these items to work. I would greatly appreciate it if you could investigate these issues.
Another small thing I noticed: In the trader menu, "money" is shown as "Geld" in the english version. This may confuse players. Anyway, keep up the amazing work with this mod!
TAFASS Nov 25, 2017 @ 3:15pm 
I also made an Altis version with some extra RHS content, testing is all okay but when I ulpoad it to my server as a .pbo there are no spawnpoints again.
TAFASS Nov 25, 2017 @ 3:13pm 
When I upload it to my Arma 3 server as a .pbo I can't join because there are no spawn points.

Anybody able and willing to help me to get it running?
heros  [author] Nov 15, 2017 @ 8:06am 
There are some items where a mission maker can determine the purpose. It may be necessary to move documents from position A to position B. Or they are needed to deactivate an object ... These objects are not assigned to a specific purpose. They can be programmed for mission purpose.
╲⎝ Dinçer | drcnns ⎠╱ Nov 15, 2017 @ 7:44am 
What does it do "documents"? or "secret documents"?
RYZEn Nov 2, 2017 @ 6:14am 
which path ?
heros  [author] Nov 2, 2017 @ 6:05am 
???
It could not be easier. In the given path is the example mission. Copy this path into your editor mission path or editor MPmission path. There you can test the addon in the editor.
RYZEn Nov 2, 2017 @ 12:33am 
explain better
heros  [author] Nov 1, 2017 @ 9:48am 
...\Arma3\!Workshop\@Heros Survive\mis\# _Heros_Survive.Stratis
RYZEn Nov 1, 2017 @ 6:35am 
Great ! and where is it ?
heros  [author] Nov 1, 2017 @ 6:34am 
In the mission path must be the path 'HerosWorld'. See example mission. The files 'Her_Survive.sqf', 'Her_Survive_Loot.sqf' and 'Her_Survive_UseItems.sqf' are important.
RYZEn Nov 1, 2017 @ 5:57am 
I have a problem: I want to run the script but it marks me Error Indefinite variable in an exoression: _ scriptwait file her_a3w_vurvive \ script \ init_her_survive.sqf help
heros  [author] Oct 25, 2017 @ 7:00am 
Example Mission:
Temperature: '...\ #_ Heros_Survive.Stratis \ HerosWorld \ Her_Survive.sqf'. Parameters for the temperature can be set here.
Gas: Two gas positions are defined in the example emission. The position next to the player is active.
Beerbellygod Oct 24, 2017 @ 8:21pm 
2 questions: Anyone know how to make multiple gas zones? Lastly, I've tried multiple terrains, the temperature never drops, does anyone have a script that can have the proper effect?

This is a great mod.
DRealKreefthond Oct 20, 2017 @ 10:57am 
Thank you very much man!
heros  [author] Oct 20, 2017 @ 8:20am 
OK.
Only for players of 'DayZero'.
Version 2.8 as a link in the description. I hope I can make some players happy with it.
:steamhappy:
DRealKreefthond Oct 20, 2017 @ 7:01am 
Completely agree, yet I think development has been stopped for that scenario.
heros  [author] Oct 20, 2017 @ 6:53am 
'DayZero' needs to be updated
DRealKreefthond Oct 20, 2017 @ 3:08am 
Great mod, everything works perfectly, yet there is one quite popular scenario called `DayZero` which needs an older version of this mod. It requires 2.8 or older. Is there a way to downgrade this mod to that version? Thanks in advance.
[2.FJg]Tank-Col_Burner-Gefr Oct 18, 2017 @ 2:56pm 
how can i get v2.8 of this mod? soo i can play dayZero plz
HughBlackman Oct 15, 2017 @ 12:42am 
Works for me, however Im trying to make it so the player dies more slowly. Seems to just drop dead.
ELITEgamer60038 [42DS] Oct 9, 2017 @ 3:10am 
This mod doesent work it says loading scrip error loading scrip
TreyLord (Arma) Oct 8, 2017 @ 9:15am 
А вот предметы не могу использовать, есть решение?
TreyLord (Arma) Oct 8, 2017 @ 5:55am 
У меня не отображался HUD, мне помогло: В игре - Backspace > 0 > 0 > 1
Jayden Oct 3, 2017 @ 1:08am 
A probability for certain lootspawn to produce a rarity would be fantastic in the Lootscript, less weapons, more clothes for example. Great Work Dude and <3 for your constant work
GeckoWarrior Sep 28, 2017 @ 3:56am 
A version 100% compatible ACE3 could be awesome. :steammocking: