Prison Architect

Prison Architect

Spring Guns
78 kommentarer
leftbehind 15. juli 2015 kl. 9:11 
is the source code for this available anywhere? when i open the lua file it's all garbled like it's a compiled version or something...
Sulprax 12. juli 2015 kl. 15:25 
i like it
Xalor 8. juli 2015 kl. 12:41 
@Mijago Thank you :)
griffkateo 8. juli 2015 kl. 9:18 
Any ideas how to edit the lua file to increase the damage? I have tried to get to "damage limit" but even after trying diff. programs and script languages it's all just symbols.
Mijago  [ophavsmand] 7. juli 2015 kl. 15:14 
3x3 in front of the Gun.
Xalor 7. juli 2015 kl. 14:02 
How big is the radius of the spring gun ?
Loopy 7. juli 2015 kl. 12:31 
make so a guard has to operate it
Mijago  [ophavsmand] 6. juli 2015 kl. 13:59 
What OS?
PsychicUmbreon 3. juli 2015 kl. 20:01 
Can you create a senty gun version? Like one that you can set to shoot prisoners in a certain area? Like outside your prison road gates?
KQLY 1. juli 2015 kl. 0:37 
I subscribed and started the game but when i went to the menu to activate the mod it was not there.
The Doctor Medic 29. juni 2015 kl. 13:35 
@Mijago Well Done Sir Round of Applause to You Man :D
Comrade Christian 26. juni 2015 kl. 12:51 
ok thanks
Mijago  [ophavsmand] 26. juni 2015 kl. 12:17 
Connect a wire (from a lever or pressure plate) to the Gun, just like a Remote Servo.
:D
Masterfox 26. juni 2015 kl. 12:10 
Two reasons for the old version:
a)muurder them all without damage to the building and
b)the old scripts were much easier to edit ;)
Comrade Christian 26. juni 2015 kl. 11:51 
You put: You can change this with a wired signal. What do you mean and how do you do that.
Konather 26. juni 2015 kl. 8:29 
its a portal refrence lol
Mijago  [ophavsmand] 26. juni 2015 kl. 7:38 
Or a Switch wich is connected permanently.. That was what i have throught about :D
Just Alex :/ 26. juni 2015 kl. 7:33 
@CaptainJackHarkness put a pressure plate and connect it with the gun
Mijago  [ophavsmand] 26. juni 2015 kl. 4:55 
Yes i can, but why :O
Masterfox 26. juni 2015 kl. 1:09 
Maybe you can upload the old version of it as a different mod?
SuperJeck 25. juni 2015 kl. 13:43 
Wow, finaly a mod that really implements something! I got sick from all those stupid save files everywhere on Mods page! Thank you kind sir!
Big Dong 69 25. juni 2015 kl. 13:20 
@Bull thanks. I am very new to steam.
Mijago  [ophavsmand] 25. juni 2015 kl. 13:17 
Oh yes, sorry, i forgot to write that :c
Bull 25. juni 2015 kl. 13:17 
@Blakeman just press subscribe :) That's all you need to do
Big Dong 69 25. juni 2015 kl. 13:16 
Anyone???
Mijago  [ophavsmand] 25. juni 2015 kl. 13:06 
Over 1000 Downloads, wow!
I upload now a new Version!
The gun will only shoot at Rioting or Escaping prisoners. You can change this by connect it with a wire!
Big Dong 69 25. juni 2015 kl. 12:48 
I am really new to this steam thing so can somebody tell me how to get this mod into my game?
Zombiepm3 25. juni 2015 kl. 12:11 
Does this shoot any prisoner just walk around because i'd like to put some in places like the canteen
Mijago  [ophavsmand] 25. juni 2015 kl. 8:32 
I know about this (Shot released prisoners) and already have a fix for this locally.
I will upload this during the next days :)

Also it shouldnt shot Prisoners which are leaded by Guards.
Chronic 25. juni 2015 kl. 8:16 
i have 200 spring guns all at my walls so no one is getting out xD
TimesNewRoman 24. juni 2015 kl. 18:47 
the guns shoot all my prisoners that get relesesed.... but... my refending chance is 0 now :D
Rogue Owl 24. juni 2015 kl. 16:28 
That error I got was specific to that gun from whatever the he!! happened to it
Mijago  [ophavsmand] 24. juni 2015 kl. 16:22 
atm not, they are fixed on their position and rotation.
TimesNewRoman 24. juni 2015 kl. 15:47 
so they dont spin?
Rogue Owl 23. juni 2015 kl. 22:17 
Otherwise, I get the error comparing to nil number
Mijago  [ophavsmand] 23. juni 2015 kl. 22:11 
For what reason?
It Checks whether it is zero or below, and it decreases the value by 1, so the <= is a bug-catcher. (Because, if it jumps from 1 to -1 for some reason, it would run forever if you write == 0..)
PSSAChamp 23. juni 2015 kl. 17:57 
um any one else think its too over powered? :/
Mijago  [ophavsmand] 23. juni 2015 kl. 16:44 
What do you mean with that? is that sarcasm? oô
Konather 23. juni 2015 kl. 16:37 
yeah make a sentry gun. we all love those adorable white faces
Mijago  [ophavsmand] 23. juni 2015 kl. 10:35 
Does someone want to draw a SentryGun / Turret? :D
It has to be able to rotate 360° without looking like crap..
So it must be 2 parts: the Base (where it stands on) and the Gun itself (the rotating part).

So i could create some Sentry :D
roboticsmarts 23. juni 2015 kl. 10:02 
Turrets!
Rogue Owl 22. juni 2015 kl. 14:41 
Yeah, almost every addon makes a window saying: Trace: function not found
Mijago  [ophavsmand] 22. juni 2015 kl. 14:34 
Hmm.. That must be a problem from the PA-Devs, because i cant change my code in any way to support the other OS :c Sorry for that, but i can't change that.
Rogue Owl 22. juni 2015 kl. 14:17 
\/ Yes, just went to Windows, everything works fine
Rogue Owl 22. juni 2015 kl. 14:04 
Is it a problem that I'm using Linux?
SamTDS 22. juni 2015 kl. 8:17 
the old ones are there for backwards combatibility
Rogue Owl 22. juni 2015 kl. 7:23 
Yes, I used the new one, by the way, why are the old ones still there?


Mijago  [ophavsmand] 22. juni 2015 kl. 7:20 
I will have a look on it later.
Currently i dont know any incompatibility.
Did you use the rotateable one?
Rogue Owl 22. juni 2015 kl. 6:34 
After I place my spring guns, they just sit there and let prisoners run right past them, I haven't even seen any guards do anything with them. Are there any incompatabilities?
Mijago  [ophavsmand] 21. juni 2015 kl. 20:46 
Yes i know about that (for real, i havent written any code that checks whether they are revolting or fleeing.. So it is not real a bug).
Bug i'll add this to the third update.

Also i wanted to make them wired, so you can change them on and off (or shoot all or only rioting Prisoners).
Thank you for this :)