Stellaris

Stellaris

Psionic Buildings and Weapons 4.0
6 kommentarer
stonedandconfused  [ophavsmand] 28. juni kl. 10:40 
@DripChecker1991 Updated for 4.0 !
stonedandconfused  [ophavsmand] 7. juni kl. 7:32 
Alright It looks like it shouldn't be too hard to fix, just have to rewrite a few things and maybe change how the bonuses work. do the vanilla improvement building add jobs still in the new update or just increase output through a multiplier (percentage increase)? sorry i still haven't played the new update
DripChecker1991 6. juni kl. 19:50 
The ship techs all seem to work fine but its the buildings with the new pop and job system, the change between 3.14 and 4.0 has made them completely usable i am afraid
manofGod 1. juni kl. 17:25 
you need to fix some of the buildings
stonedandconfused  [ophavsmand] 31. maj kl. 17:55 
@Dripchecker1991 I haven't played the new update since it released was hoping for an improvement to late game performance before I dove back in. But today I have the itch. because you asked maybe I'll poke around in the files and see what its going to take. Is it not working on the current version?
DripChecker1991 12. maj kl. 14:09 
Any plans for an update to this mod? I know it takes time but knowing if it was in the works would be awesome. we Psionics have been left out to dry so these mods make a big difference.