Garry's Mod

Garry's Mod

Glide // GTA:San Andreas - Sport cars
56 kommentarer
Zenius07  [ophavsmand] 2. maj kl. 22:57 
Maybe someday I will, but now I'm busy with other things
headcrab 2. maj kl. 16:00 
nevermind, simfphys is back, though it would still be nice to see
headcrab 1. maj kl. 21:47 
if you ever come back to this mod, could you port the rest of the vehicles from that simfphys gta sa addon, since simfphys was deleted recently?
Zenius07  [ophavsmand] 15. apr. kl. 0:02 
You can simply take the code of a ready-made car and replace the values there with the ones you need, i.e. the positions of wheels, headlights, seats, sounds, and the path to the car model.
Zenius07  [ophavsmand] 15. apr. kl. 0:00 
@Pip Cryt
No manuals, you need basic knowledge of glua and a little bit of blender knowledge if you have any problems with the 3d model.
Pip Cryt 13. apr. kl. 0:48 
@Zenius07 Anyway, I'll try it myself. Is there any manual that you've done to get up to speed quickly?
Zenius07  [ophavsmand] 12. apr. kl. 23:14 
@Pip Cryt
I don't think so, I've been uninterested in gmod for two months now. Maybe I will be if this game interests me again, but that's just a guess.
Pip Cryt 10. apr. kl. 19:22 
Will other GTA SA vehicles be uploaded to the workshop?
Andrenz 2. apr. kl. 12:24 
Better on Glide
samucrukr 29. mar. kl. 19:28 
very good
FaveeEeeEEEEeeee 12. mar. kl. 16:59 
We need GtaV now xd
gael the soldier 5. mar. kl. 6:52 
please make that one hotdog car (i dont remember its name, but it looks something like this |( with wheels)
FredMichalBear 8. feb. kl. 5:14 
Cool!
Zenius07  [ophavsmand] 8. feb. kl. 0:40 
@FredMichalBear
Maybe later, I'm developing another vehicle now
FredMichalBear 8. feb. kl. 0:35 
May I ask for Clover? :)
ItzPoorCloudy 2. feb. kl. 9:10 
I was wondering if you could make a separate mod of this but the updates without it like when it first released because for me I like the unbalance to just roll over to make cinematic crashes. If you can not that's ok not trying to force things on you :steamhappy:
FredMichalBear 30. jan. kl. 2:57 
How about more GTA SA vehicles? :)
(Not forcing or rush tho.)
Zenius07  [ophavsmand] 29. jan. kl. 22:59 
I don't plan to import these cars to glide, sorry.
Bensherk 27. jan. kl. 16:30 
@Zenius07 Rush 2: Extreme Racing USA Vehicles for glide when? i can help you out on some stuff and give you a guide on how to
car cat 19. jan. kl. 3:05 
FYUUK
HSGRBTDZF
M,MNVGHB
FredMichalBear 17. jan. kl. 8:20 
Glide now has turn signals!
Master Sideways 98 12. jan. kl. 23:56 
Could you upload JDM cars? or at least the most important ones for glide?
_Scoober_ 8. jan. kl. 23:15 
Hey author! can u update the mod please?
FredMichalBear 7. jan. kl. 9:54 
Warning!
Creator of Glide base updated headlights and now all taillights are screwed. :(
Zenius07  [ophavsmand] 4. jan. kl. 11:24 
rp_southside
Beano 4. jan. kl. 3:07 
whats the map you use?
☣Must☣ 1. jan. kl. 15:39 
i need bikes
FredMichalBear 1. jan. kl. 11:19 
I've noticed this in Buffalo while playing.
https://steamcommunity.com/sharedfiles/filedetails/?id=3398005015

Left exhaust pipe in disconnected from the engine and muffler.
Since it's a car model problem I will understand if you can't fix it.
✪FLUXX 1. jan. kl. 10:54 
you should add the bikes too, there's not that much, so it shouldn't be hard right?
@Великий начальник (голий)
[RaveN] 1. jan. kl. 8:02 
also Luna still gets tited if someone tries to use/port something simfphys/lvs related ,even is she gets credited,luckily ported pack seems not being done by her or her friend
[RaveN] 1. jan. kl. 8:00 
would be nice if clover was ported and had working light textures but i know that second thing wont happen since models were ported to the game already without that one
Zenius07  [ophavsmand] 1. jan. kl. 3:53 
flamingjerks99, what do you mean?
Xx_CrinkleToe42_xX 31. dec. 2024 kl. 15:44 
Let's gooo
Kashi 31. dec. 2024 kl. 12:44 
watch out, Luna might DMCA claim this
flamingjerks99 31. dec. 2024 kl. 11:44 
How do put the wheels on????
stevepirat 31. dec. 2024 kl. 10:46 
I mean no to the gta mod but in to glide I think you understand
stevepirat 31. dec. 2024 kl. 10:07 
Can you please make the dodge charger r/t 1999 for this mod?
i really love this car
Zenius07  [ophavsmand] 31. dec. 2024 kl. 7:17 
I actually asked the chat GPT to get information about the speed and type of each car I add from the game itself, and based on that information I made the cars, and I also focused on the usual cars from Glide so that mine would not be too fast or slow.
vyquad 31. dec. 2024 kl. 6:25 
What decides the vehicle handling? a port from gta or just experimenting on what feels right?
FredMichalBear 31. dec. 2024 kl. 4:52 
Cool!
I wish you good luck. :)
Zenius07  [ophavsmand] 31. dec. 2024 kl. 4:48 
So far, my only goal is to port all the sports cars, but I don't know if there will be any tuning yet.
FredMichalBear 31. dec. 2024 kl. 4:45 
I have only 2 Questions.
Are you planning on adding tuned/custom body parts in the future?
And are you going to add more vehicles in the future too?
FredMichalBear 31. dec. 2024 kl. 3:57 
Thank you!

Also I gave it a steam award. :steamthumbsup:
Zenius07  [ophavsmand] 31. dec. 2024 kl. 3:55 
Done
FredMichalBear 31. dec. 2024 kl. 3:39 
Bullet and Turismo has engine on the back and fire appears on the front.

Also can you PLEASE put the taillights on the same position as brake lights in Hotknife.
I would really appreciate. :steamthumbsup:
Zenius07  [ophavsmand] 31. dec. 2024 kl. 2:49 
@FredMichaelBear taillights added.
Zenius07  [ophavsmand] 31. dec. 2024 kl. 0:04 
Well, I've finally fixed the problem with the cars turning over.
FredMichalBear 30. dec. 2024 kl. 17:27 
Can you also add working taillights?
(Just use headlights but change color to red.)

One modder used this tactic and it worked out very well.
dawgfood_ontawp 30. dec. 2024 kl. 14:04 
Glide is peak they arent was wobbly and weird as simfphys
Zenius07  [ophavsmand] 30. dec. 2024 kl. 12:31 
@FredMichaelBear I just fixed it for all cars except Super GT and Hotknife, because I had to recompile all cars to fix it, but those two totally bugged after compiling for some reason and I don't know how to fix it.