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Comunicar un error de traducción
That being said, I did look at the files you sent me, and I can identify mods that are known to be broken/no longer working and causing crashes, namely this one: https://steamcommunity.com/sharedfiles/filedetails/?id=458940297
https://steamcommunity.com/sharedfiles/filedetails/?id=1467214795
LUA ERROR stack traceback:
../mods/workshop-2656551380/modmain.lua:1382 in (field) fn (Lua) <1380-1389>
act = 检查 nil (valid:true)
targ = nil
scripts/bufferedaction.lua:26 in (method) Do (Lua) <22-36>
self (valid:true) =
action = table: 0x12253e50
doer = 127862 - wolfgang (valid:true)
onfail = table: 0x204da380
doerownsobject = false
rotation = 0
onsuccess = table: 0x1d23af60
distance = 3
options = table: 0xef31c30
pos = 257.09, 22.83 on nil
Also: upon checking again, those mods actually didn't have issues or had recent updates, my memory was wrong there. Best of luck and enjoy the slot machine plays! :) (I also misread and thought you were using SmarterCrockPot, not Craftpot)
I didn't copy the server log because it didn`t change it`s date of last update, so I assumed game didn`t save it.
If your game is completely closing down, that is your client, but if your game is leaving the server and going back to main menu, that is a server side crash
You can find your server log:
In Windows/Mac under Documents -> Klei -> DoNotStarveTogether. Different kinds of logs will have a different subfolder:
Client Logs: DoNotStarveTogether -> ########### (a large number folder name )
Server Logs: DoNotStarveTogether -> Cluster_# -> Master/Caves (typically Master for crashes) or master_server_log.txt in the above folder
Older logs (if you relaunched game) will be in backup -> client_log/server_log
On Linux: home -> .klei -> DoNotStarveTogether; all subfolders will be same.
Thank you also, I appreciate it c:
Thanks for keeping updated