Transport Fever 2

Transport Fever 2

UK style houses AI built
11 kommentarer
Elje0ett 21. apr. 2023 kl. 11:37 
I had/have issues with heap corruptions and I got some error from your mod but its maybe not your mods fault
JamesT85Gaming  [ophavsmand] 20. apr. 2023 kl. 10:32 
Disable the mod if you think its causing you issues. Its pretty old now and I'm no coder so I cant update it. Just keep in mind if you disable it you may see placeholder cubes around the map.
As for the "Heap corruption" this is due to more than one error at once so probably something else.
Elje0ett 20. apr. 2023 kl. 7:56 
Is it you that is causing my heap corruptions?
hatecrewsix 15. jan. 2023 kl. 12:16 
sorry dude but your mod script is broken. i don't recomment this mod. the idea is good but without update is just more forgotten mod sitting on the workshop
snowman 9. feb. 2022 kl. 9:11 
mini dump from crash:

Minidump: D:/Steam/userdata/52716926/1066780/local/crash_dump/617728c1-da24-430d-9cd6-765eb91e76a4.dmp

In file: ..\..\src\Game\procedural\BuildingTypeRep.cpp:114

Details:

Error message: Assertion `width >=2 && depth >= 2' failed.

Minidump: D:/Steam/userdata/52716926/1066780/local/crash_dump/617728c1-da24-430d-9cd6-765eb91e76a4.dmp

In file: ..\..\src\Game\procedural\BuildingTypeRep.cpp:114
snowman 15. nov. 2021 kl. 10:37 
Also having the same issue with both mods enabled
sevenz 25. apr. 2021 kl. 7:15 
I'm having the same problem I have both mods installed
finnr 5. mar. 2021 kl. 16:17 
Yes, sorry. I have the other mod activated. It happens randomly after playing a few minutes.
Mad Hatter  [ophavsmand] 2. mar. 2021 kl. 6:32 
@finnr - just out of interest - you did enable the other mod as well - the uk style house assets - it is clearly marked as a required item. I appreciate it doesn't clearly say that you need to enable it as well in the description.
finnr 1. mar. 2021 kl. 15:35 
Getting this error after game crashes:
__CRASHDB_CRASH__ struct AssertException: ..\..\src\Game\procedural\BuildingTypeRep.cpp:459: void __cdecl BuildingTypeRep::ConstructProposal(const struct parcel_util::BuildingDesc &,const class std::vector<struct CVec3f,class std::allocator<struct CVec3f> > &,const struct street_util::StreetToolkit &,const struct parcel_util::ParcelContext &,class boost::random::mersenne_twister_engine<unsigned int,32,624,397,31,2567483615,11,4294967295,7,2636928640,15,4022730752,18,1812433253> &,struct construction_builder_util::Proposal &,const struct CMat4f &,bool) const: Assertion `townBuilding.depth == (int)townBuilding.parcels.size() || townBuilding.depth == (int)townBuilding.parcels.size() + 1' failed.
Exception type: Fatal error

Details:

Error message: Assertion `townBuilding.depth == (int)townBuilding.parcels.size() || townBuilding.depth == (int)townBuilding.parcels.size() + 1' failed.
davidty2006 28. feb. 2021 kl. 0:29 
Yeeees. PErfeeeeection