Garry's Mod

Garry's Mod

Halo UNSC Prop Pack - Halo 3 ODST
15 Kommentare
Le Labrador (Maxime) 6. Juni 2022 um 13:36 
@Starry Knight i need your help or @Valkyries733 i have the same issue
[ILF] Minsokk 31. März 2022 um 17:11 
wheres the base textures?
Valkyries733  [Autor] 6. Mai 2021 um 15:36 
yes
[ILF] Minsokk 6. Mai 2021 um 15:13 
hey, im missing a ton of textures, is there any addon i missed for base textures or something?
Starry Knight 15. März 2020 um 19:13 
Looks like I had to report them and shift the filepaths around but they seem to work now! Thank you!
Starry Knight 15. März 2020 um 15:21 
I do have all of the prop packs but I can go through and double check to see if there was an error in the filepaths for those as well. Thank you.
Valkyries733  [Autor] 15. März 2020 um 15:10 
make sure you have the base addon, it has shared files
Starry Knight 15. März 2020 um 14:42 
Hi, I apologize to sound like a broken record echoing other comments but I'm having missing textures when porting to SFM with Gmad. I don't have any issues with these in Gmod itself. (The textures are also missing for the Reach prop pack). I follow some instruction to resave the VTFs but it did not fix the issue. I'd really like to be able to use these in my artwork but I'm wondering if they just aren't compatible for some reason. I've also made sure the filepaths are exactly the same but still to no avail. I would appreciate any help if possible. Thank you.
Valkyries733  [Autor] 13. März 2020 um 14:52 
it's the addon, don't worry about it
The_Dipl0mat 12. März 2020 um 19:27 
So for some reasons I'm missing the textures only for the drone camera. Is this a problem on my end?
Mantha 22. Nov. 2019 um 15:23 
missing textures
sergeikrusminov 22. Sep. 2019 um 18:08 
this has no textures for me, is there something im missing?
DangerNoodle23101 14. Aug. 2019 um 17:27 
Bruh you should make an NMPD officer and pilot or something that would be eBic from H3 ODST of course
Valkyries733  [Autor] 13. Aug. 2019 um 14:44 
Yeah sure, I've ported it before. I just need to port it again