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No - I can't get the quest to start either. Which is a shame because it looks interesting :-P
Там есть русская версия.
However:
The inability to skip dialogue is an awful design choice
The quest structure makes little sense
The lore is all over the place
The end is a major cop-out, and honestly ruins the setup
Some features simply do not work: none of the locked chests were pickable (checked with lockpick pro)
The mod definitely has a lot going for it, but it disregards multiple needed fixes in favor for better graphics.
Also i need to thank you for let us Keeping IMP after the Quest is completed ... i really love that guy
At the end: it ain´t much but its honest work
I love Imp though. He cracks me up all the time.
Gameplay: 3
Lore/Story: 4.5
Soundtrack: 5
Voice acting: 1
Not sure what I expected, but I sure wasn't expecting this.
My review score would be 7/10. 2 of those points are for the two missions i didn't complete. (i will have to replay it) the third point was for lacking a *point. (ribbit) lol
I wouldn't object to having the "shell" following you **attached, And since he's able to wear jewelry, he could protect your character better. And when you can't have him on certain missions or *wait here* that's a good place for him to be *detached.
Also more giant baddies.
Really good work here
On third-party sites there, but not in the Steam Workshop?