Kenshi
Martial Arts : Chi Blast
59 σχόλια
funny bunny 5 Μαρ 2024, 23:08 
@wolfONdrugs yeah it doesn't touch save data
wolfONdrugs 28 Φεβ 2024, 7:52 
is this ok to add to an existing save?
Stegosaurus TTV 13 Φεβ 2024, 14:08 
if chi blast somehow produced a "blue flame" effect, it would be super dope. not sure if that would involve creating whole new texture / meshes for that but it would be quite interesting
Morcalvin 15 Μαϊ 2023, 14:32 
does this work with custom races without a patch?
BigPallasCat 31 Ιαν 2023, 11:03 
really funny and to op, broke the games if u have full kempo build lmao:spiffo:
Darkiee 10 Δεκ 2022, 21:32 
damn, i use this with other Tifa mod, and honestly, she was far too OP lol. One blast and bumb, 450+ damage lol
ScumWatcher 14 Οκτ 2022, 11:37 
As a fan of making my in-game character just a MA fighter, this is just a fun milestone added to the others in MA combat.
nichts 27 Ιουλ 2022, 17:12 
Pretty sure it does, i had a custom robot mod called the screamer or something, he was able to use it
Inquisition Time! 27 Ιουλ 2022, 1:50 
Does it work with modded races?
nichts 19 Μαρ 2022, 13:56 
@穿山甲 the mod adds a long range option for high level martial artists, it doesnt really add anything to the game besides that. its balanced and has no animations but its something they should get i think anyway
XO 19 Μαρ 2022, 7:12 
@( * ) How this mod work? Is that the action of pushing which is content of whole mod? I cant see any chi in range mode after my characters hit,
( * )  [Δημιουργός] 28 Μαϊ 2021, 12:10 
nichts : unfortunalety, I have no animation skill. The "chi blast" is just a palm strike from afar.
nichts 28 Μαϊ 2021, 11:21 
Also sorry one more question, is there an animation for it? Or does the character just do an open palm forward step, because sometimes he hits for like 140 with it and i cant figure out why. because it only seems to happen at point blank
nichts 28 Μαϊ 2021, 11:19 
makes sense, clothing shouldnt really make you able to conduct chi through your arms easier lol, thx
( * )  [Δημιουργός] 28 Μαϊ 2021, 3:50 
nichts : that's a good question. I suppose they have to be natural. But I'm not 100% sure.
nichts 28 Μαϊ 2021, 0:30 
also have always attack and a jump kick thing
nichts 28 Μαϊ 2021, 0:29 
do they have to be natural lvl 60 or can it be 60 martial arts through clothing gain, cuz my guy isnt really chi blasting at 52 +(62)
Klaus Ze Flammenwerfer 9 Ιουλ 2020, 15:13 
Ah I see, sorry for bothering i just haven't been able to see the blast as often as i thought i would
( * )  [Δημιουργός] 8 Ιουλ 2020, 16:20 
Klaus Ze Flammenwerfer : they are already compatible. :)
Klaus Ze Flammenwerfer 8 Ιουλ 2020, 13:09 
is it possible to make this mod somehow compatible with "Martial Arts - Always Attack" both mods are great but its such a waste having to pick between the two
( * )  [Δημιουργός] 16 Μαϊ 2020, 4:26 
└┘ | Clyax : I meant level 90+ : it stays at max 21 after level 90.
|_| Clyax 16 Μαϊ 2020, 1:36 
This says up to level 90. What happens after level 90? Does it go away?
Dosboy 10 Μαϊ 2020, 4:50 
Found it was a missing patch for another mod.. thanks for your reply
( * )  [Δημιουργός] 10 Μαϊ 2020, 2:39 
duanethebathtub : I don't think this mod alone can create such issue. It's also designed to be compatible with my mods. Maybe an incompatibility with other mods. Sorry can't really say, didn't follow the new mods released for multiple years. An other user reported issues with non-vanilla skeletons, added by other mods. Try disabling this mod and see what happens. :)
Dosboy 9 Μαϊ 2020, 16:47 
My skeletons won't attack most of the time...they just circle around in a defensive mode and often get hit. I tried removing this mod and doing an import but that didn't fix it. Could this mod be causing this? Am also using MA always attack too.
mopsisgone 17 Μαρ 2020, 14:26 
This is the gold :) xxx
Sarril 27 Δεκ 2019, 23:24 
KAaaaaaaaaaaa MEEEEEEEEEEEEE HAAAAAAAAAAA MEEEEEEEEEEEEEEE HAAAAAAAAAAAA
Matzi 6 Νοε 2019, 9:17 
Doesn't work. I am using Martial Arts Always Attack though, so that could be it.
everythingstatmanArthur 10 Οκτ 2019, 16:56 
is this mod compatible with nian saw?
Jorenob 1 Οκτ 2019, 3:16 
I'm pretty sure this mod doesn't work at all for me. I always look very closely the fights of my character, and they always get as close a posible to the enemy, no ranged attack at all.
Timesplitter 26 Ιουν 2019, 12:37 
Thank you for this amazing mod that I have included in "Kenshi: The World Divided". This Mod Collection has been fully tested and works perfectly. Thank you again for the great mod to add to this collection. :steamhappy: Timesplitter.
Dune 2 Ιουν 2019, 20:20 
I haven't see my character make this move and its MA is about 80. Perhaps it has, but since there is no obvious action it isn't apparent the move took place. If there was greater range, it'd be clear it was a ranged attack. Also with big groups making the character always dodge, to get in a ranged attack instead would counter the always dodge.
得一夕安寝 3 Μαϊ 2019, 4:06 
Thank you. There should be no problem except MartialArtsAlwaysAttack.
Selphadur 2 Μαϊ 2019, 10:54 
It works with my custom made Saiyan Race mod. Although if you create custom race from scratch with scratch skeleton files and etc. I don't know if it will work. But with my mod, which is based on Greenlander works perfectly fine.
得一夕安寝 2 Μαϊ 2019, 9:11 
Martial Arts : Chi Blast
Martial Arts No Matrix Dodge
Martial Arts Fast Dodger
Martial Arts : Always Attack
Can these be used with racial MODs? Thank you
Selphadur 1 Μαϊ 2019, 10:11 
I see. Thank you for your answer. I still use your mod, though. Combined with your other mods (Always Attack and Longer Reach).
( * )  [Δημιουργός] 1 Μαϊ 2019, 3:08 
Selphadur : unfortunately, no noticeable effect.
Selphadur 30 Απρ 2019, 18:04 
Thank you for your reply! One last question. Should there be any noticable effect or is it like with crossbows?
( * )  [Δημιουργός] 30 Απρ 2019, 13:38 
Selphadur : this should work for all custom races.
Selphadur 30 Απρ 2019, 5:21 
Do you need to patch custom race for this to work or is it made to work with all races (do you add specific races to use this ki blast or is it set for all)? Thank you.
Zheyron 17 Απρ 2019, 15:48 
Love this! I will use it along my other martial arts mods :)
NotFox 27 Μαρ 2019, 21:44 
Nice, with all of these mods that buff Martial Artists I'm thinking about doing a martial arts only playthrough.
lorddragoblade 25 Μαρ 2019, 0:29 
jonathan_cividanes 24 Mar @ 6:00am
Awesome mod. Can you make Chi Blast take hunger every time your character use Chi blast,also damage your arm a little.
no thx
if i say anything i say make it unlock at 40 en increase the max range at higher lvls
( * )  [Δημιουργός] 24 Μαρ 2019, 2:25 
jonathan_cividanes : sorry, I don't have time to mod right now. :)
Caldari Warrior 23 Μαρ 2019, 22:00 
Awesome mod. Can you make Chi Blast take hunger every time your character use Chi blast,also damage your arm a little.
ZoraergazU 4 Φεβ 2019, 10:26 
this
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Gravysamich 1 Φεβ 2019, 15:38 
this could use a gif to show it in action.
Dumuzid Sisig 27 Ιαν 2019, 18:21 
thanks for the answer
( * )  [Δημιουργός] 27 Ιαν 2019, 18:06 
renzope10 : it's used automatically, once you reach level 60. At 100+, you keep this ability.
Dumuzid Sisig 27 Ιαν 2019, 15:09 
im sorry but how do you use this skill? also if my martial arts are more than 100 do i lose the abilty to use this?