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Докладване на проблем с превода
I probably did this a few (maybe many? I don't remember) times in TSG and yeah, that's lazy and bad, agree.
There is a secret room north of the entrance of the temple area that has a Ogre inside. The area has an empty corridor where a secret button is locate and that opens a set of stairs which brings you on the other side of that exp necklace. IIRC of course.
Btw - I'm curious about what you hate about the maze design. Not that it's perfect and there are definitely areas that I also dislike in retrospect (specially: like most hobby projects, it's more refined at the start and becomes less and less refined going through) but.. yeah I'm curious :)
The create food crashes my game, which sucks, but there was plenty about anyway.
Liked everything around the mod, was pretty great when it started, despite just kind of wandering around looking at stuff. There is one thing I didn't get to. There was a area in the mines with the exp necklace laying on the ground. Just never got over there and I think I found the key to the door it was next to. If you're still looking at these, how does one get over to that area past the mine cart?
The marked stones, whatever, had no idea they had warping abilities. I might have missed the hint that mentions this, but it never occurred to me to touch them to the shrines. The flavor text on them doesn't say anything of the sort and that was one of the last parts I was stuck on for forward progression. After that it was fine.
I'm stuck in the mines, i couldn't find any keys to open the chief's chest or the closed part of the mine. I have cleaned all the level and the cave with the green slimes, found some secrets but any keys. Hints welcomes, thanks
can you describe a little bit more where you are stuck ?
No need to break mine carts.
Re: the relic: drop something on the plate.. from the floor above! (make sure the plate is clear beforehand - it's a very hard secret)
Runestones: earth is on level 3. IIRC fire and air do not exist, but I need to double-check.
Planes: dreamland is your final target, ice is a bonus, fire/air will kill you. Nowhere else to go.
Sorry for the late answers but I was on holyday :)
rune stones: I have found so far the Life, Death, Physicality, Balance and Ice stones. Please tell me where the others are.
IIRC you could see what happens when dropping something from L4 to L5.
On planes the manual is rather clear: you can travel to many planes as long as the needed power is provided and you got it's rune stone but most of them are deadly. On shrines: for each shrine in the game there is a rune stone.
stack traceback:
#dialogue:352: in function 'drawPopup'
#dialogue:264: in function 'party_onDrawGui'
#ui:324: in function '_dispatchGui'
mod_assets/scripts/init.lua:62: in function 'onDrawGui'
[string "Party.lua"]: in main chunk
[string "Map.lua"]: in function 'sendMessage'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
This is what the game told me to find. Not sure why or what this is but i hope it helps!
Aboslutely brilliant mod aswell, and I did enjoy your room on The Round Robin 2! :D
moreover i doint understand how i do to open the door level 4 in North west side a room with lot s of butoms. thanks for your help
You need to solve The part of level 3 with the tombs .
In particular Sleep after entering that area to get the hint on how to solve this thing. .
If you need further hints: Remove all torches in that area. .
I need two more skulls for one of the puzzles in level 6. Where do I find them? Also, where's "the reliquary" I'm reading in the comments? Thanks
Overall, I'm enjoying this mod a lot. The addition of dialogs, journal and other mechanics make it feel like a completely new game rather than a mod.