Garry's Mod
IV04 NextBot Base
328 comentarios
Alien 15 JUN a las 9:19 p. m. 
Is there a means of tweaking NPCs sight ranges without either outright editing the mod, or setting them to omniscient? For example, if i place an NPC on one side of a flat but wide area, and another on the opposite side, have both NPCs be able to see eachother, but still not see if there is an NPC, say, behind a wall? The base is amazing in alot of regards but i can't help but feel like all of the NPCs are nearsighted or something
no1nct 22 ABR a las 6:56 p. m. 
dope man, the VJ optimization buff also makes MASSIVE fights with these npcs really cool.

love the mods 👍
Mister Leeroy 22 ABR a las 1:21 p. m. 
Wow that was fast, it is fixed indeed. thanks!
IvanVladimir0435  [autor] 22 ABR a las 1:17 p. m. 
@Mister Leeroy I have updated the base, the issues should stop
IvanVladimir0435  [autor] 22 ABR a las 1:13 p. m. 
I see the newest VJ Base update rendered the compatibility hooks unnecessary breaking them
Mister Leeroy 22 ABR a las 1:12 p. m. 
Never used this base prior to the VJ Base Revamp but this could be linked?

[IV04 NextBot Base] lua/autorun/iv04_autorun.lua:633: attempt to get length of field 'VJ_AddCertainEntityAsEnemy' (a nil value)
1. unknown - lua/autorun/iv04_autorun.lua:633

Timer Failed! [Simple][@lua/autorun/iv04_autorun.lua (line 626)]
IvanVladimir0435  [autor] 19 DIC 2024 a las 9:11 a. m. 
Lookup how to generate a navmesh
jet universe 18 DIC 2024 a las 11:12 p. m. 
Hi i down lode it and it works on my world. when i put it in my server workshop it dose not work on my server they just keep spinning. Do you know how i can fix it.
Tyrone the Third 1 DIC 2024 a las 12:44 a. m. 
wait so for the relationships could I align the covenant npcs mod from this base to vj base covenant npcs mods?
☦Super Goated 4 Nox☦ 30 AGO 2024 a las 7:20 a. m. 
Are the IV04 Npc's supposed to be deaf to gunfire or sounds? The NPC's only react on a direct hit but no gunfire or anything like that.
IvanVladimir0435  [autor] 29 AGO 2024 a las 1:30 p. m. 
Post it in the addon's comments
Ant 29 AGO 2024 a las 10:25 a. m. 
bugs to report: [IV04 NextBot Base] NextBot [205][npc_iv04_hce_drinol] Error: lua/entities/npc_iv04_hce_drinol/shared.lua:150: attempt to index a nil value

1. unknown - lua/entities/npc_iv04_base/init.lua:330

[IV04 NextBot Base] NextBot [205][npc_iv04_hce_brute] Error: lua/entities/npc_iv04_hce_brute/shared.lua:360: attempt to index a nil value

1. unknown - lua/entities/npc_iv04_base/init.lua:330
IvanVladimir0435  [autor] 25 AGO 2024 a las 1:50 p. m. 
You need to elaborate more than that
jiminycricketlaughs 25 AGO 2024 a las 12:57 p. m. 
for some reason the halo nextbots make problems so they don`t work
Jeromeous 22 AGO 2024 a las 1:54 p. m. 
ok thanks
IvanVladimir0435  [autor] 22 AGO 2024 a las 1:53 p. m. 
You need to restart the map after generating a navmesh
Jeromeous 22 AGO 2024 a las 1:50 p. m. 
i know its not the fact it cant move, it keeps sending the message after i despawned them
IvanVladimir0435  [autor] 22 AGO 2024 a las 1:48 p. m. 
Lookup "navmesh generation guide"
Jeromeous 22 AGO 2024 a las 1:47 p. m. 
help it keeps spamming the message about how it cant move
Hoods 18 ABR 2024 a las 9:36 p. m. 
Nevermind, I didn't type in the right faction name, my bad
Hoods 18 ABR 2024 a las 9:10 a. m. 
Whenever I try to set a faction and spawn an NPC of that faction, the see me as hostile.

Is there a method on how to deal with this?
RuinedWake 20 MAR 2024 a las 6:59 a. m. 
when i try and spawn something, they A pose and this shows up

[IV04 NextBot Base] lua/entities/npc_iv04_weaponuserbase/shared.lua:64: Tried to use a NULL entity!
1. SetOwner - [C]:-1
2. Give - lua/entities/npc_iv04_weaponuserbase/shared.lua:64
3. DoInit - lua/entities/npc_iv04_hce_marine/shared.lua:136
4. OnInitialize - lua/entities/npc_iv04_hce_captain_marine_xbox/shared.lua:18
5. unknown - lua/entities/npc_iv04_base/init.lua:215
6. Spawn - [C]:-1
7. InternalSpawnNPC - gamemodes/sandbox/gamemode/commands.lua:502
8. Spawn_NPC - gamemodes/sandbox/gamemode/commands.lua:563
9. unknown - gamemodes/sandbox/gamemode/commands.lua:594
10. unknown - lua/includes/modules/concommand.lua:54
IvanVladimir0435  [autor] 9 MAR 2024 a las 9:32 a. m. 
Through the code
SilentMeteor96 9 MAR 2024 a las 5:06 a. m. 
How do I change the Sighttypes?
Zippy 8 ENE 2024 a las 9:32 a. m. 
what lol
IvanVladimir0435  [autor] 8 ENE 2024 a las 9:24 a. m. 
You won't get added to the tags by the way
Zippy 8 ENE 2024 a las 2:43 a. m. 
dang good job, keep it up! :steamthumbsup:
Katz 8 DIC 2023 a las 6:56 p. m. 
will we ever get some NPCs from other star wars games like "Star Wars: The Force Unleashed"?
The PC Game Player 55 5 DIC 2023 a las 4:17 p. m. 
i got a navmesh mod i'll see if that works, if it doesn't then i'll just use maps w/ navmeshes integrated into them
IvanVladimir0435  [autor] 5 DIC 2023 a las 12:18 p. m. 
You can generate one for yourself, with the console command, make one with the navmesh editing tool, use the navmesh tool the nextbots send in the chat when they start spinning, or checking on the workshop in the mere case someone generated a navmesh and decided to upload it
The PC Game Player 55 5 DIC 2023 a las 11:40 a. m. 
by "getting a navmesh" do you mean navmeshed map or a mod?
Sharlamagne 2 DIC 2023 a las 4:50 p. m. 
For some reason, even with the convar activated, the NPCs still drop their weapons
IvanVladimir0435  [autor] 26 SEP 2023 a las 8:43 p. m. 
by getting a navmesh
The PC Game Player 55 26 SEP 2023 a las 7:08 p. m. 
how do you get the nextbots to stop spinning?
Gnilomord 13 SEP 2023 a las 10:03 p. m. 
Are there settings so that standard NPCs and SNPС vjbase do not aggro on nextbots?
Osadniczek140 2 SEP 2023 a las 6:12 a. m. 
wheres the settings
Average Enjoyer 1 SEP 2023 a las 11:56 p. m. 
how do i know what faction nextbot is
The omega crazytails 31 AGO 2023 a las 12:12 a. m. 
They shoot a few times then just stand there
blockfortressfan 7 AGO 2023 a las 7:00 a. m. 
After the latest update, I've been unable to spawn NPCs using this base. (Reach, CE, CEA and CE Digsite specifically). Is there an issue on my end?
Sharlamagne 4 AGO 2023 a las 6:23 a. m. 
After the latest update, I've been unable to spawn NPCs using this base. (Reach, CE, CEA and CE Digsite specifically). Is there an issue on my end?
The Đoctor 27 JUL 2023 a las 3:38 p. m. 
If I enable cheats on my server and put it in through the in-game console it works, but sadly setting the convar in the server settings I found it doesn't work through restart.
The Đoctor 27 JUL 2023 a las 3:30 p. m. 
I'm getting the same issue with halo Reach nextbots, setting "iv04_nextbot_drop_weapons 0" isn't working for me either.
IvanVladimir0435  [autor] 25 JUL 2023 a las 11:21 a. m. 
You need to be specific as that is not normal
Collapsing 25 JUL 2023 a las 8:05 a. m. 
Is there a reason why the npcs have such a hard time on servers? They crash the game pretty quickly when more than like 10 are spawned.
Thornveil 1 JUL 2023 a las 8:50 a. m. 
Yeah, I should've mentioned that part better. My apologies.
IvanVladimir0435  [autor] 30 JUN 2023 a las 5:20 p. m. 
Difficulty? Are you talking about the Halo Reach Nextbots?
Thornveil 30 JUN 2023 a las 4:37 p. m. 
The convar "iv04_nextbot_drop_weapons 0" isn't setting correctly. We have all the required addons, AFAIK there's no conflicting addons, we have it set in the server cfg file, we've done it through console, it just literally never changes.

And the difficulty doesn't seem to be working too, unless the NPCs on Legendary Difficulty are meant to die in like half of an MA37 magazine.

Any help appreciated.
CeratoScar 12 JUN 2023 a las 1:39 p. m. 
the set faction command isnt working im puttin /IV04SetFaction FACTION_SEPARATISTS on the chat for the star wars mod but it doesnt work
IvanVladimir0435  [autor] 13 MAY 2023 a las 10:16 a. m. 
I wish too
stgmoody8 13 MAY 2023 a las 8:28 a. m. 
i wish call of doodoo npcs were made with this base