The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Dwemer Jar
64 kommentarer
PleaseCarryMe 14. apr. 2018 kl. 18:21 
Where is it?

PROVIDE A PICTURE OF WHERE IT IS. you have no idea how annoying it is to try and find something when you dont even know if the mod is loading correctly. you should though
Amethyst97Skye 8. nov. 2017 kl. 6:39 
Another wonderful mod, a neat balance between the crampt quarters of the Inkwell Home and the wide open space of the Lava Lair. In ranking order, the Inkwell Home comes out on top, the Dwemer Jar second, and the Lava Lair last. Personally, it is the depth of the immersion that pulls me in. While I am free to fantasy about the Dwemer Jar and Lava Lair's history, it still feels... lonely. The Inkwell Home gives me a focus for my fantasising AND the immersive quality I did not know I was looking for, negating some of that loneliness. But please, do not be discouraged. As Alviex says, your work IS amazing, and I look forward to more.
bun🐰 14. juli 2017 kl. 20:40 
Amazing!
Apophis 5. sep. 2015 kl. 23:55 
❤English Speaking SJW❤ sorry for not seeing this earlier but the code is coc dwemerjar
after going in then out outside of the quest are it should go back into your inventory
BitShepherd  [ophavsmand] 5. sep. 2015 kl. 22:33 
I've just released a new player home, the Lava Lair. Similar concept but with a little more room.
BitShepherd  [ophavsmand] 5. sep. 2015 kl. 22:30 
For those who lose the jar due to a quest, the COC console command should fix it. There is not an easy way to fix this since the jar is a physical object that can be removed by scripts.
Screenshot Puppygirl 4. aug. 2015 kl. 1:47 
Wow, I just had the issue below and I can't return to the jar because I have that code nowhere I guess i'm going to go to the past to look it up.
Screenshot Puppygirl 3. aug. 2015 kl. 21:12 
Extremely well done! Um just curious what is the console command incase I have the issue like below.
Apophis 3. aug. 2015 kl. 18:31 
i found a bug, whnever you use the jar in a quest place like the emporors tower it does not go back into your inventory,it may just be me but i thought you might like to know,i fixed it by using the coc command and warping straight in
GlorifiedWeasel 22. juli 2015 kl. 16:28 
I can imagine a conversation with someone telling them that my house is in a pot. They would probably get me a theropist
carljr82 27. juni 2015 kl. 11:28 
still the best home ive ever used, tried many but this one far exceeds all others as far as in/out loot storing and crafting, the one room design really nails what all most other homes fail at, convenience! I do wish there were 2 jars, so that i could keep it on my favorites list (the one jar is consumed when you enter, which removes it from favorites list) and i did accidentally delete the mod once which cause a huge huge loss of items i had on my favorite character, but this mod is still totally worth it much love and thanks!!
McChicken 30. maj 2015 kl. 20:31 
how do u get out
Munchkinfoo 1. apr. 2015 kl. 18:38 
SOme times my jar doesnt go back into my inventory... I will spend hours then realize OOPS ITS GONE
Sanctuary 8. feb. 2015 kl. 13:14 
The autosorter chute ate up my loot but didn't put it into the 2nd floor treasureboxes. :(

Akhnamun 4. feb. 2015 kl. 21:16 
Trying to find that Configuration menu myself. Any hints?
Boon: White Toblerone 31. jan. 2015 kl. 9:35 
Sorry, where is the Configuration menu? My crafting materials aren't being autotransfered, and I saw this - "This is feature optional and can be disabled in the configuration menu. " - ....Buuuut I dont know where the config menu is. Can anyone help?
runestyr 18. jan. 2015 kl. 19:53 
This is the best player home I have ever tried, with all the amenities in one cell and the super-convenient sorting chute. My followers can't seem to get in and out of there, except Vilja, but actually that provides an easy way to keep them from following me when I need to act along, by summoning them into the jar then exiting.
joskystien 28. dec. 2014 kl. 19:18 
very good
RageFace 29. sep. 2014 kl. 19:52 
I Love This mod. i highly recommend this to all of my friends who play skyrim because it's so convenient and well done. i tip my hat to the developer, well done, very well done.
Monky joe 30. aug. 2014 kl. 18:05 
so its like a tardis
Toilet Clauger 21. juli 2014 kl. 12:53 
Alright awesome. I'm going to friend you so if you do make an updated version you can let me know.
BitShepherd  [ophavsmand] 21. juli 2014 kl. 10:01 
@TC I understand your problem. Both of my mods were geared toward a vanilla game. Auto-sorters are challenging to begin with and when other mods add ingredients and change crafting it becomes almost impossible. I don't have Skyrim installed since I had to make room for a couple other games. Let me see what I can do.
Toilet Clauger 20. juli 2014 kl. 21:29 
Is there a way to disable the auto sorting storage and item movers? I only ask because it dosent sort or move mod items or support crafting expansions and its still kinda pointless when I seill have to go around and pick up my items for crafting.
Quizzicall 13. juni 2014 kl. 19:11 
I am now officialy a HOARDER :tank:
The Knowledge Seeker 17. mar. 2014 kl. 1:56 
I checked high and low for a home mod that I wanted to use for the packrat in me. I didn't want something big, I didn't want something at a location in the outside world, I didn't want a whole lot of things... just a place to teleport to, no matter where I was and teleport right back where I was. This is PERFECT fit for me. No clutter, empty storage, teleport, simple sorters, just....Thank you so very much for making this! Oh...and it is clean! Meaning that there is not 1 single "dirty edit"! PERFECT!
cycle 14. mar. 2014 kl. 15:23 
Best thing since sliced horker....
gkw62 21. jan. 2014 kl. 5:49 
Love this mod. I found one quirky thing, in Arknthamz Katria came into the Dwemer Jar with my character and got stuck there, while doing some of her quest dialogue. Later in the Atherium Forge, she was still in there, speaking her final dialogue from Arkenthamz. This made the Atherium Forge quest impossible to complete. I had to restart at Arknthamz and avoid using the Dwemer Jar.
1 Watchman 22. okt. 2013 kl. 4:36 
Could you also please add the ingredients from Dawnguard DLC to the Smithing, Tanning and Alchemy lists?
ServoBilly 20. okt. 2013 kl. 12:50 
This is genious!
You are a hero!
FPC 17. okt. 2013 kl. 19:19 
Thanks! I found the escape hatch eventually. Very clever. ;)
BitShepherd  [ophavsmand] 29. sep. 2013 kl. 18:34 
Sorry for the late reply, I've been on vacation. You should be able to use the doors in the upper tunnel to exit the jar.
FPC 20. sep. 2013 kl. 20:13 
Help! I am stuck in the jar and can not exit. How do I escape?
TazzieDevil 10. sep. 2013 kl. 2:51 
Sorry this got a bit long....

I noticed a lot of things in dragon born (the island) are not in it... I assumed it wasn't dragon born ready... with the idea of binding an Item to a chest when it is manually placed into the chest - then any item from any mod can be added to the correct chest once and then dumped into the chute ever after and each player could manually update items from mod's ( I have mind ingots from a elemental shield mod and the ice ingots from Dragonborn) they have to fit into your great mods system. Just a thought...
TazzieDevil 10. sep. 2013 kl. 2:50 
Hi, great mod - love it. Love the chute for auto item sorting and storage.

I haven't checked but is the Chaurus Hunters Antenna in now? I found one last night and realised it wasn't included and I had a thought, it's been a long time since I did any programming / scripting, why not set it up so that an object added to a chest becomes bound to that chest?

So if I put a Chaurus Hunter antenna in the alchemy chest it looks at the object and records it's item number as being a alchemy ingredient... Stuff stored in the blacksmithing chest becomes smithing items etc.

BitShepherd  [ophavsmand] 2. sep. 2013 kl. 23:08 
Fix the missing Chaurus Chitin from the smithing ingredients. Followers can enter the Dwemer Jar now.
Aida_Aida 19. aug. 2013 kl. 4:01 
Great mod, thank you so much for making my hoarding so much easier. BTW: I would love update for datadisks and the new ingediences.
ClickClick 17. aug. 2013 kl. 2:55 
Fantastic "quality of life" improvement for those with the tendency to loot everything not bolted down. Thanks much for making this.
1 Watchman 16. aug. 2013 kl. 5:22 
Cihdna Mine holds no prisoners if they have this mod, hehehe !!!
1 Watchman 6. aug. 2013 kl. 2:30 
Could you please add Chaurus Chitin to the list of smithing ingredients to be stored on using the chute, it is a smithing ingredient? Otherwise a great mod.
BitShepherd  [ophavsmand] 3. aug. 2013 kl. 20:43 
Thank you for the reports and the feedback. They are always appreciated. I am looking at adding the ability to allow followers but do expect anything soon.
desertmackay 28. juli 2013 kl. 20:32 
No gliches or bugs encountered, all my stuff is right where I left it every time I leave/enter the jar from my inventory, and no noticed friction between this mod and the 14 others running before I downoaded this one that run with it each game load
desertmackay 28. juli 2013 kl. 20:30 
This is absolutely the best living/storage/crafting facility I have ever used in this game. I have gone through probably about 25-35 home mods looking for all the stuff I needed for all crafting, containers appropriately distanced from the stations for crafting for storage of materials, and ease of access to get to it quickly at a seconds notice. You have accomplished all these requirements in a single mod my friend! The absolute best features in this mod is the sorting dump, and the fact that you can unload litterally millions of pounds (yes there is that much in my Dwemer jar) of stuff into every container in the place, and walk out of it a few hundred pounds and all the weight does not count in your carry load!
1 Watchman 24. juli 2013 kl. 10:07 
Subscribed, like the Inkwell, going to change over to this one. Can't wait till I get to Cidna Mine to see if its still in the inventory. Started a new char to try out a few new mods.
TheCainPack 23. juli 2013 kl. 15:36 
what happens if some random bandit comes by while your chillin in your home and steals it with you inside? That would suck... really cool idea though.
ServoBilly 16. juli 2013 kl. 11:15 
This is by far one of my favorite mods of all time, you did amazingly on it! Do you think that you could somehow make it so your spouce could live in the jar too? Like pickled people.
BitShepherd  [ophavsmand] 16. juli 2013 kl. 9:54 
And now there are mannequins. Thanks for all the feedback.
douglasrhiggins 10. juli 2013 kl. 23:25 
This mod is the bomb!! I love it! You really out did yourself on this.
MGdragon13 8. juli 2013 kl. 12:01 
Thank you for the mod!
Void 7. juli 2013 kl. 14:52 
hi there megakurt, i realy like both this mod and the inkwell home mod that you did. i saw that you had asked what would make it better to someone, your probably going to hate me for saying it but is there any chance you would put a few mannequins in there perhaps on the bottom floor aginst the fence?
ether way your mods are awsome thanks so much for making them!!
Kee 7. juli 2013 kl. 12:19 
"Warp and weft". Weft!

However, very cool. Not my kind of mod but this is far more inventive and awesome than most "portable homes". Awesome work!