Day of Infamy

Day of Infamy

Monte Cassino
91 commenti
mr_ah_clem  [autore] 12 feb 2023, ore 21:49 
"hey can i get permission to port this map into gmod", sorry I thought it would be in GMOD maps or whatever.
Wild Wrecker 4 feb 2023, ore 15:35 
uh?
mr_ah_clem  [autore] 3 feb 2023, ore 22:53 
Could you send me the Map/GMOD link. I'd like to take a look at it over there. Thanks
Wild Wrecker 6 nov 2022, ore 14:20 
@mr_ah_clem I ported the map over
Wild Wrecker 28 ott 2022, ore 10:00 
im still going to try to port this epic map i just been busy with work
Wild Wrecker 10 set 2022, ore 6:21 
alright just letting u know i been having tons of problems with the map so i sadly cant export it
mr_ah_clem  [autore] 9 set 2022, ore 14:55 
Sorry, working exclusively with UE5 now, totally have cleared core on Source. Don't recall what a patch texture is or why used a lot of them.
Wild Wrecker 7 ago 2022, ore 7:19 
@mr_ah_clem why is there so many patch textures?
mr_ah_clem  [autore] 5 ago 2022, ore 23:22 
@Jet=Boomer ---- Sure, Thanks for asking.
Wild Wrecker 22 lug 2022, ore 16:53 
hey can i get permission to port this map into gmod? i have already ported a lot of doi main game maps
Desyld 22 mag 2022, ore 13:39 
Awesome. Thanks a ton!
mr_ah_clem  [autore] 22 mag 2022, ore 10:33 
No problem. I would be honored someone would take the time.
Desyld 12 mag 2022, ore 10:02 
Ah no worries at all, if I were to update this map would you be fine with me uploading it to the workshop?
mr_ah_clem  [autore] 12 mag 2022, ore 9:23 
@Desyld Sorry no, disk crash wiped all my previous work.
Desyld 10 apr 2022, ore 9:38 
Really pushing my luck here asking for map 4 years old but any chance you have the VMF lying around?
mr_ah_clem  [autore] 17 feb 2022, ore 8:57 
Thanks Boomer !
Wild Wrecker 19 gen 2022, ore 18:21 
i wish this map was on other source games
WokeUpErect 26 ott 2021, ore 0:24 
Im a wee bit belated..but lkn fwd to this map 4 surez !BIG LOVE AND THX thx! All your work and comittment goes noticed okay?!
mr_ah_clem  [autore] 3 mag 2021, ore 10:46 
Thanks !
schaffman5 1 mag 2021, ore 14:27 
very good map
823965583 17 apr 2018, ore 20:08 
:doicrown:
mr_ah_clem  [autore] 6 apr 2018, ore 11:08 
Day of Infamy SDK. Included with the game.
Younolios 6 apr 2018, ore 10:28 
Great work, guys ! What swoftware did you use to model the map ?
mr_ah_clem  [autore] 31 mar 2018, ore 11:51 
Xièxiè, hěn gāoxìng nǐ xǐhuān wǒ de gōngzuò ! :steamhappy:
溜不了一点 31 mar 2018, ore 9:03 
good
Blank 29 mar 2018, ore 21:50 
good
mr_ah_clem  [autore] 28 mar 2018, ore 8:45 
Thanks for the update !
Wolf.Enstein 28 mar 2018, ore 4:39 
We played the map again several times, Clem, everything works perfectly again. Many thanks for the previous update.
mr_ah_clem  [autore] 25 mar 2018, ore 8:28 
Well that may be the $64 question.
_isaw_ 25 mar 2018, ore 3:02 
When will it be released?
mr_ah_clem  [autore] 24 mar 2018, ore 21:43 
对不起,但我相信你会掌握它
意乱情迷十三香 23 mar 2018, ore 23:30 
感觉好难玩
Wolf.Enstein 23 feb 2018, ore 10:33 
Here's some screenshots of what we're experiencing, Clem bro:

https://imgur.com/a/nJxfc
mr_ah_clem  [autore] 22 feb 2018, ore 12:08 
Yep, I used a couple of those. Thanks for the heads up. Great community we have here.
radu 22 feb 2018, ore 9:17 
it happened while using one of the trimming textures.
mr_ah_clem  [autore] 22 feb 2018, ore 8:58 
Thanks, any texture or a specific one ? Have to check if I used any.
radu 22 feb 2018, ore 2:06 
Hey, just wanted to let you know that it's not an issue with the cubemaps. It's actually caused by a texture from the jakhals set. I experienced the issue a while ago and narrowed it down to that. Just avoid using those textures. Cheers!
mr_ah_clem  [autore] 21 feb 2018, ore 20:39 
File updated. Shouldn't see the problem now. Thanks Dog !
mr_ah_clem  [autore] 21 feb 2018, ore 8:13 
Just to be safe I will rebuild and resubmit the latest version.
mr_ah_clem  [autore] 21 feb 2018, ore 8:12 
Does it happen each load ? Or occasionally ?
mr_ah_clem  [autore] 21 feb 2018, ore 8:10 
Wow, thats indicating that cubemaps need to be built. In the console you can run"buildcubemaps", exit after it finishes and restart and it should be fixed. Shouldn't need to do that, so I will check whats going on.
{WeB}*DoG* 21 feb 2018, ore 3:35 
We had a weird glitch last night Clem whereby everyone's metal textures were for want of a better explanation, 'highlighted' so guns helmets fuel cans basically anything of a metal construction being almost chrome looking. Will try to take some screenies today and show you.
mr_ah_clem  [autore] 16 feb 2018, ore 12:53 
Added Entrenchment mode. Must confess I'm not sure how its supposed to play so I may have gotten it wrong. Enlighten me an I will fix it.
mr_ah_clem  [autore] 15 feb 2018, ore 9:23 
Finally have Entrenchment working. Will post update after an ungodly long compile finishes. Please let me know how it plays.
Korthor 7 feb 2018, ore 7:27 
i have been to mnte casino. there is way to much space. it should be way more mountainous
Spinoza 31 gen 2018, ore 6:31 
yes please
Punch 15 gen 2018, ore 10:34 
Oh, sure
Punch 15 gen 2018, ore 9:28 
What are you talking about?
mr_ah_clem  [autore] 15 gen 2018, ore 9:14 
I can add the remaining modes if there is interest ?
Punch 12 gen 2018, ore 7:03 
THE ITALIANS FOUGHT WITH FIRE IN THEIR HEARTS AT THIS BATTLE! VIVA IL DUCE!

Sorry, that's the "mamma mia pizzeria" syndrome striking again