The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Night Eye Blur Removal
28 kommentarer
..:corrosion.| 17. dec. 2017 kl. 18:24 
[JUST THINKING:]
hmmm.. using nightvision alot on my vampire grill, with realistic lighting mod, and can't decide to remove blur cuz it kinda reminds me about nightvision as some real anatomic concept, i mean it looks kinda good, when u see everything clearly infront of u but get little penalties :S
なかの31 7. maj 2016 kl. 8:14 
My eyes thanks you for this mod.
Amira32 31. jan. 2016 kl. 19:02 
Does this require the Dawnguard DLC?
Lampros 10. aug. 2015 kl. 14:43 
Hey, can you put this on Nexus, please?
apple.snowsong-voice actress 1. jan. 2014 kl. 2:51 
Oh Wow! i remember i did a bunch of stuff manually for toggling my Night-Eye and No-Blur when I first got Skyrim, but this mod u have done here keeps it simple and this is awesome! Rating up! This will go good with frogprincess_q4 extended Night Eye spell right here on Steam Workshop too! Bravo! :D:
AzraelMuad-Dib 27. okt. 2013 kl. 18:29 
Perfect. :) I use a realistic light mod so the brightness is turned down, anyway, and I didn't want alterations of the mechanics because they cause conflict with my vampire mod. Much appreciated.
Araedi 4. feb. 2013 kl. 22:33 
Im trying to find how to remove the blur for a mod but i cant find out how to ><
andrew.eg 5. jan. 2013 kl. 14:21 
THANKS. I considered the Skyrim Night Eye terrible. this makes it closer to the morrowind style again.
Mouse 31. okt. 2012 kl. 11:04 
This turns everything super bright when using RCRN Realistic Color and Lighting (not sure if it does it with anyother color/lighting mod) just letting you know the snowblindness is killing me.
Michael Bone 10. sep. 2012 kl. 17:31 
LLOL good point velken, but then where does that leave people with the Xbox version? :D?
Xbox Player: Man this game sucks :/
PC Player: Haha, retard XD
LHAV 24. aug. 2012 kl. 12:26 
Nice and yeah Bethesda, they don't seem to ever make a lot of sense with some of the things they do I think they expect Modders to do all there work for them honestly so it cuts back on costing them money to make a game perfect lol... Good job with the mod.
trubxela 11. aug. 2012 kl. 20:09 
The blur has always bugged me.
DefaultGamer1101 8. aug. 2012 kl. 19:29 
Rated and Favorited!! Added to my Collection of mods!!
http://steamcommunity.com/sharedfiles/filedetails/?id=88162445
Chekk 8. aug. 2012 kl. 12:32 
Thank you so much for this.
Tiamat Blaze 12. juni 2012 kl. 5:56 
Thank you, that blur effect was startin to hurt my eyes trying to look at anything but the center of the screen. honestly the blur wouldn't have bothered me if they would've cut back on how much of the screen got affected by it. regardless it had to go. xP
Zalym 10. apr. 2012 kl. 18:02 
thank you! Works great and makes far more sense. Just for your information I was sent here by a link posted by the creator of the realistic lighting mod. You guys are making the game look better and better
Uki 7. apr. 2012 kl. 14:05 
Perfect, exactly what I was looking for. Thank you. :D
℣ Nax ℣ 1. apr. 2012 kl. 14:28 
Can you make the sound of casting the Khajiit night vision lower, or off?
Rikimaru 22. mar. 2012 kl. 6:18 
Spot On.
nhojkedib 15. mar. 2012 kl. 16:00 
I love this and you are right, any form of life that evolves to the ability to see in the dark would evolve to see clearly enough to SEE. Thanks for the mod
mayingan 3. mar. 2012 kl. 19:07 
Excellent!
Miastra 28. feb. 2012 kl. 12:27 
Hey I am working on a compilation project and would like to feature your mod, I hope that would be alright.
BahamutBBob 16. feb. 2012 kl. 7:32 
This is relevant to my interests. Thanks for making it.
Jazko  [ophavsmand] 15. feb. 2012 kl. 21:28 
Yep, this mod should be compatable with anything that changes the duration of Night Eye or adds Night Eye to other things besides Khajiit and Vampires. The only thing it modifies is the visual effect of the spell, so it might conflict with a mod that also changes the way that Night Eye looks (for example, one that changes the color from blueish white to red).
Oceanclub 15. feb. 2012 kl. 16:16 
Excellent - I couldn't understand the point of a power that makes it _harder_ to see....
Valen 15. feb. 2012 kl. 6:14 
@Citizen Coyote From the my test running both earlier, I would say it is.
Citizen Coyote 14. feb. 2012 kl. 17:30 
Is it compatible with mods that turn Night Eye into a toggle power (as opposed to a limited duration spell)?
Interloper N87 14. feb. 2012 kl. 12:07 
Nice! I'll give it a shot.