The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Same Walk & Run Speeds (Lite)
27 kommentarer
Joshybones 4. sep. 2017 kl. 22:33 
I can't see any difference. I subscribed and it says the mod was downloaded, but when i follow hadvar from helgen, i either walk too slow to keep up or run too fast and run him down.
(Grieving) ᶜ8ᴱ 🎱 ๖ۜKar 23. jan. 2016 kl. 15:33 
in my opinion this should be in the Immersion category because yeah different people move at different rates but hey videogame immersion everybody needs to move the same if they are the same race xD
Canis 14. jan. 2014 kl. 4:28 
great job. snx
Willoloh!!! 30. juli 2013 kl. 19:08 
Does it still consider the walking speed difference between races? Or is EVERYONE standardized to same values?
NicolasFleming 20. juli 2013 kl. 11:24 
And if i use other mods like dovakin speed, or just run faster, that still work?
taco 29. nov. 2012 kl. 21:55 
tyvm lida and the huntress keep being slowasses
Raphael Müller 16. okt. 2012 kl. 15:43 
This already annoyed me a lot in Oblivion, I couldn't believe it, when I noticed happening in Skyrim, too. What designer made such a stupid decision? Thanks a lot for this mod!
RexJayden 3. okt. 2012 kl. 10:42 
I really appreciate this mod. It seems simple but, to me, makes a big difference. It was annoying always having to wait on my followers.
Wolfmark  [ophavsmand] 30. sep. 2012 kl. 10:51 
No, I don't know. Try it, it should work if you're not using a controller.
Gashbilbethuelbazzdar 30. sep. 2012 kl. 10:35 
Would you happen to know if this would work in-game with the ACE Balance Your Own Game mod from the Nexus?
Wolfmark  [ophavsmand] 19. aug. 2012 kl. 8:34 
I can't fix the problem with Xbox controllers. The plugin sets two variables, that's all. Is nothing magic.
PickledTripod 19. aug. 2012 kl. 6:30 
I just switched to an Xbox controller and I have the same issue than Mist Rising. You should do something about that; even if speed is adjustable, it is annoying to have to constantly lower your speed if you don't want your follower to fall beind.
naptimenurse 12. juli 2012 kl. 23:26 
That screenshot says it all :) TY!
Wolfmark  [ophavsmand] 20. juni 2012 kl. 18:04 
Why somebody would use this plugin with an Xbox controller? I don't have one and I never had, but the speed of the character cannot be adjusted? This plugin should be useful for players using keyboard, because they only have walk, run and sprint...
Mist Rising 20. juni 2012 kl. 17:53 
Yes both the player and horse sprint are broken with the Xbox 360 controller using this mod. Keyboard is unaffected.
Wolfmark  [ophavsmand] 19. juni 2012 kl. 15:21 
Do you use a Xbox 360 controller?
stevenrocks07 19. juni 2012 kl. 12:23 
breaks my sprint to is their a fix
Tavaria 30. apr. 2012 kl. 8:00 
broken you say? fine go to nexus and get the proper one, nice to see theirs a handy link
Tavaria 30. apr. 2012 kl. 8:00 
broken you say? fine go to nexus and get the proper one, nice to see theirs a handy link
Hex: Bad at Game 16. apr. 2012 kl. 21:49 
My sprint is broken as well. I was thinking it was a problem with my controller at first, but I decided to look at mods. I'm staying favorited in case it gets fixed.
Orion XLII 13. apr. 2012 kl. 11:10 
Great idea, trouble is I'm having the same problem as others with sprint breaking. Staying subscribed in case it gets fixed.
Wolfmark  [ophavsmand] 23. feb. 2012 kl. 7:25 
This lite version only sets fFastWalkInterpolationBetweenWalkAndRun to 0 and fJogInterpolationBetweenWalkAndRun to 1. You can achieve same result using setgs console command. I don't know why it breaks the sprint for you because should not be used for player, only for NPCs, and should be used only for fast walk and jog speeds. Maybe I'm missing something, but for me it works ok. And I would assume that there would be more complains if this really was a problem, but probably in your case is a conflict or something like this.
jarrel3018 19. feb. 2012 kl. 14:06 
breaks player sprint........unsubscribed
Gun Mage 14. feb. 2012 kl. 19:17 
Downloaded lite, mod disabled sprinting.
Wolfmark  [ophavsmand] 14. feb. 2012 kl. 4:27 
Yes, it does. For example if the walk speed is 80.10 (the default value), then wood elf males (the smallest) will actually have 78-79, while high elves (the tallest) will have 85-86 (if I remember correctly). The maximum difference is not too big, but this only if you use the default speeds. If you increase the walk speed with 75% for example, then the difference also is increased with almost same percent.
Deathcakez 14. feb. 2012 kl. 4:04 
Does the height of characters make a difference? Ofc I understand that a smaller person must walk faster to keep the pace of a taller one, but does the game work that way? In any case, thanks!
Shlimazl 14. feb. 2012 kl. 2:16 
omg thank you!!!