Steel Division: Normandy 44

Steel Division: Normandy 44

Storm in the West'44
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Update: Jan 9, 2019 @ 11:25am

- The cost of the M18 GMC has been increased from 87 to 90.
- The cost of the Marder I has been increased from 78 to 84.
- The cost of the Marder II has been increased from 75 to 80.
- The cost of the Marder III M has been increased from 80 to 85.
- The cost of the SS-Marder III M has been increased from 85 to 90.
- The cost of the S307(f) Pak has been increased from 70 to 75.
- The cost of the PzGrenadier has been increased from 24 to 25.
- The cost of the PzGrenadier Faust has been increased from 26 to 27.

- The 2xLmg 42 in the PzGrenadier with PzFaust and SS-PzGrenadier with PzFaust have been replaced by 2xLmg 34.

- And finally the best for the end : the first exclusive 3d model for the mod has been added, it's the SdKfz 251/22. The classic 251/1 mounting a Pak 40 on top. An incredible work made by Queenchies, available in the 12.SS in the AT tab in phase A, 1x3 2 stars. The icon has not been made yet so it's using a placeholder for the moment.

Update: Jan 6, 2019 @ 12:29pm

- The sound bug concerning the M16 Meat chopper when it's firing AP rounds should have been fixed.

- The TimeBetweenTwoFx for all infantry weapons have been adjusted. Some other infantry weapon stats may have been slightly modified or corrected.

Update: Dec 31, 2018 @ 2:16pm

- The corpses of infantry are now staying on the field ! Zalteredbeastz, thank you very much for that ! Awesome idea !

- The bug concerning the Panthers D and A in the scenario "Dawn of the Panthers" has been fixed. Thanks to Guillaume.schildknecht for the report.

- The fix for the bug mentionned just above has somehow messed up the 1.SS-Pz. It works like before but if you had a saved composition for that division, it has certainly been modified. Just make the corrections for it.

Update: Dec 29, 2018 @ 8:57pm

- Adjustments for Physical, Suppression damage and Dispersion values of all automatic guns used against air targets. Those changes concern the following weapons :

* 15mm Drillinge 151.
* 2cm Flak 38.
* 2cm Flakvierling.
* Polsten 20mm.
* TriPolsten 20mm.
* 20mm twin Oerlikon.
* 2,5cm Flak 39.
* 3,7cm Flak 36.
* 3,7cm Flak 43.
* 3.7cm Flak 43 Zwilinge.
* 37mm M1A2.
* Bofors 40mm.

Update: Dec 24, 2018 @ 6:25pm

- The Dispersion values of all standard AP rounds (meaning no APCR, HVAP, APDS, HEAT) of 37mm and above have been improved, especially at low range.

Update: Dec 22, 2018 @ 7:47am

- The Accuracy of the StuK40, Pak 36(r) and Marder Pak 40 has been reduced from 4.4 to 4.0.
- The Accuracy of the 6Pdr AT gun has been increased from 3.7 to 3.8.
- The Accuracy of the Flak 88 has been increased from 4.3 to 4.5.

- The cost of the M18 Hellcat has been reduced from 90 to 87.
- The cost of the Marder I has been increased from 65 to 78.
- The cost of the Marder II has been increased from 65 to 75.
- The cost of the Marder III has been increased from 70 to 80.
- The cost of the SS-Marder III has been increased from 80 to 85.
- The cost of the S307(f) Pak has been increased from 60 to 70.

Update: Dec 22, 2018 @ 7:15am

- The Suppression damage and Physical damage values of all the vehicles' MGs have been adjusted for more Suppression and less Physical damage.

- The stats of the Infantry Frag grenade have been toned down a bit.

- The Accuracy for the QF 6Pdr (mounted on tanks such as the Churchill IV) has been increased from 3.7 to 4.0.
- The Accuracy for the KwK40 has been reduced from 4.4 to 4.0.

- The cost of all the Off-map arties has been increased.

Update: Dec 21, 2018 @ 10:40am

- The issue with the AEC Mk.III should have been fixed.

- The Recon planes' Travel time has been adjusted.

- The AP values at different ranges for the italian 20mm have been corrected.

- The Suppression damage values for all SMGs have been slightly toned down.

- The cost of the Commando Fusiliers-Marins has been increased from 30 to 32.
- The cost of the Commando Royal Marines has been increased from 32 to 33.
- The cost of the Commando Assault has been increased from 27 to 28.

- The cost of the AB Flamer team has been reduced from 38 to 30.
- The cost of the AB Assault team has been increased from 26 to 27.
- The cost of the Veteran US Flamer (82nd AB) has been reduced 25 to 20.
- The cost of the AB Flamer team has been reduced from 25 to 20.
- The cost of the US Flamer team has been reduced from 25 to 18.
- The cost of the Assault Pionier CAN has been reduced from 37 to 28.
- The cost of the Assault Pionier POL has been reduced from 40 to 34.
- The cost of the Field Engineers has been reduced from 35 to 27.
- The cost of the Desert Rats Field Engineers has been reduced from 37 to 30.
- The cost of the US AB Engineers has been reduced from 43 to 37.
- The cost of the Rangers Assault has been reduced from 38 to 30.
- The cost of the StormTroopers has been increased from 25 to 26.
- The cost of the Rangers Demo team has been increased from 25 to 27.
- The cost of the Ambushers has been increased from 26 to 27.

- The cost of the P47D20 Rockets has been reduced from 205 to 195.
- The cost of the Hurricane Rockets has been reduced from 200 to 175.
- The cost of the Typhoon Rockets has been reduced from 210 to 200.
- The cost of the Tempest Rockets has been reduced from 220 to 205.
- The cost of the Spitfire Rockets has been reduced from 210 to 200.
- The cost of the F6F-5 Rockets has been reduced from 190 to 180.
- The cost of the F6F-5 8x110 has been reduced from 200 to 190.
- The cost of the P38J Rockets has been reduced from 165 to 155.

- The cost of the SturmPionier has been reduced from 37 to 28.
- The cost of the Fs-SturmPionier has been reduced from 38 to 30.
- The cost of the Fs-Flammenwerfer has been reduced from 25 to 20.
- The cost of the Flammenwerfer has been reduced from 20 to 18.
- The cost of the Stosstrupp has been increased from 25 to 26.

Update: Dec 20, 2018 @ 1:36pm

- The Evac time and the Travel time for all planes have been reduced, again. That means that all planes should now be faster to arrive on the map, to exit it and to reload.

Update: Dec 19, 2018 @ 2:30pm

- The Evac time and the Travel time for all planes have been reduced. That means that all planes should now be faster to arrive on the map, to exit it and to reload.