Stellaris
Life Engineering 1.9
Se afișează 31-39 din 39 intrări
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Actualizare: 22 apr. 2017 @ 12:09

Changelog 1.3.3

- russian translation added

Actualizare: 22 apr. 2017 @ 10:26

Changelog 1.3.2

- spelling issue fixed

Actualizare: 20 apr. 2017 @ 15:56

Changelog 1.3.1

- fixed an issue where the observation mission started at 100%

Actualizare: 19 apr. 2017 @ 11:04

Changelog 1.3.0

- added empire edict to enable life engineering instead of being active automatically
- added new technology to be researched for new observation missions
- added observation missions to advance a species to next age (stone age, bronze age, etc.)
- disabled the engineered trait at created species as it has no effects at the moment

Actualizare: 18 apr. 2017 @ 13:04

Changelog 1.2.0

- after completing the engineering event the player can now decide which kind of species should be created
- reworked the events for clean coding
- randomized species creation is still an option
- plantoid DLC owners will be able to choose plant species class for primitive life creation

Actualizare: 17 apr. 2017 @ 1:00

Changelog 1.1.0

- Planet's must not have anomalies now for the engineering prompt to show up.

Now the mod should less spam people.

Actualizare: 16 apr. 2017 @ 3:07

Changelog 1.0.2

- fixed a bug where it was possible to lock out the life engineering project

Actualizare: 15 apr. 2017 @ 15:00

Changelog 1.0.1

- Opinion Modifiers for Life Engineering Project weren't applied to other known empires.

This fix is save game compatible.

Actualizare: 15 apr. 2017 @ 13:20

Changelog 1.0.0

- Technologies added to "learn" life engineering
- Like & Dislike of other empires by doing life engineering
- Life Englineering: Create Pre-Sentient Life
- Society Engineering: Create Primitive Life