The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Zombie Mode
Mostrando 1-10 de 10 aportaciones
Actualización: 1 MAR 2017 a las 23:22

V1.9?
Tried to fix invincible zombies. I cant replicate it so we'll see how this goes

Actualización: 28 FEB 2017 a las 2:57

Added door prices for more intuitive opening
Adjusted the prices on some doors
Removed compost item
Fixed laz never dying
Fixed the box being a spaz, a relic from last update testing
Removed a bunch but not all of the useless trinkets
Adjusted health regen slightly so the blind rage trinket no longer gives invincibility - still a handy trinket though

Actualización: 20 FEB 2017 a las 20:09

V1.7
Fixed slow speed continuing in normal runs
Added items to perk machines for a more stable stats
Removed jacobs ladder
Doubled Samson heal time
Lowered the chance for Judas to find coins slightly
Fattys now spawn along with zombies after wave 14
Power flies are no longer shootable and will fly over zombies and wont be killed by familiars
Lowered sound of powering up machines
Removed crooked penny
Adjusted key unlock positions slightly
Removed monkey's paw and tonsil
Added a temporary trinket bin. I will look into a better way to remove trinkets but this seems to be the only solution I can find for now
Removed Eves Razor blade and replaced it with tammys head
Fixed bomb pieces making new bomb upgrades from item pedestals
Fixed some bomb item pedestals not being removed
The first item from the blue box now costs 15, all following items cost 20 coins
Threw some stripes on the blue box
Adjusted gaper sprites a little

Actualización: 19 FEB 2017 a las 2:51

Reuploaded because making mods is easy. Uploading them is hard...

Actualización: 19 FEB 2017 a las 1:00

V1.Whatever
- Fixed the invincible zombie bug. Sorry again about taking so long. Was very simple to fix but just haven't had the time to upload!

Actualización: 15 FEB 2017 a las 23:28

Reuploading because something went wrong before

Actualización: 15 FEB 2017 a las 19:22

v1.3 - the behemothbear update
Decreased spawn rate significantly
Doors now cost 3 coins
The last door costs 10
Decreased zombie health slightly
Put in a check that hopefully will fix random crashes
Made coins more likely to appear late in the game
Fixed a bug where getting a familiar just before the round started wouldnt remove the pedestal
Added a rock wall!
Added a free golden heart
Increased regen speed very slightly
Changed the way fatties are spawned

Actualización: 15 FEB 2017 a las 14:45

V1.2

- Recolored familiar battery for more intuitive powering
- Added a BIG arrow to hopefully explain the powering system a bit more
- Batteries now spawn in the same room as the machine they power
- Adjusted coin drop rate slightly

Actualización: 15 FEB 2017 a las 14:45

Actualización: 15 FEB 2017 a las 4:28

V1.0 - Release