Garry's Mod

Garry's Mod

Halo Trilogy Flood SNPCs
Viser 21–30 av 70 bidrag
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Oppdatering: 12. juni 2019 @ 21.50

None Provided

Oppdatering: 11. juni 2019 @ 17.57

None Provided

Oppdatering: 11. juni 2019 @ 0.50

  • Remade Flood textures entirely
  • Removed chrome effect from Flood Elites (didn't look good anyway. Besides, have you seen H2A elites? That armor style/texture is beautiful)

Oppdatering: 8. juni 2019 @ 19.57

  • Optimized Flood Muffin code

Oppdatering: 8. juni 2019 @ 13.09

  • Flood Combat Forms can now attack enemies hiding behind them
  • Flood Tank Form can now attack enemies hiding behind it
  • Fixed animation bugs
  • Flood Carrier Form now drops a random amount of flood upon exploding
  • Flood Carrier Form now drops a random amount of flood upon dying (non-suicide)
  • Flood no longer track enemies while performing an attack (instead of turning mid-attack to face you, they'll instead follow their walkframes)
  • Fixed Carrier Form not regenerating health
  • Carrier Form now makes exploding sound when being killed (non-suicide)
  • Flood Infection Forms now latch onto enemies when they're weak. They'll constantly damage the enemy until they die and infect them. There's also a chance that the Infection Form will infect the enemy while latched
  • Gave Infection Forms a proper climbing animation

Oppdatering: 6. juni 2019 @ 21.25

None Provided

Oppdatering: 6. juni 2019 @ 17.56

  • Fixed Needler error
  • Needles now stick to surfaces/entities and explode 2 seconds later
  • Add more animations to all combat forms
  • All Flood Combat Forms now strafe when holding a weapon
  • Flood Combat Elite now uses correct idle animation when not holding a weapon

Oppdatering: 6. juni 2019 @ 17.50

None Provided

Oppdatering: 6. juni 2019 @ 16.14

None Provided

Oppdatering: 6. juni 2019 @ 12.41

  • Reduced Needler projectile speed
  • Needler projectiles now have a chance to explode 2 seconds after impact