ARK: Survival Evolved

ARK: Survival Evolved

SurvivalPlus - Open Beta
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Update: Jul 11 @ 10:51am

Version b.0.2.41.1 Open Beta

Changelog:
  • Updated Trike to TLC 2
  • Updated Argentavis to TLC 2
  • Updated Sarco to TLC 2
  • Removed required snap on lumber station
  • Removed need for tool on bone pile.
  • Slightly buffed para weight (will not work until the weight bug is fixed)
  • Fixed territory name not working when set by an outpost
  • Fixed outpost treasury not being accessible when in a tribe
  • Appropriately renamed carpenter free build topper wall
  • Added icons for new shields in blacksmith table

Update: Jul 9 @ 1:00pm

Version b.0.2.41.0 Open Beta

Changelog:
  • Added configuration options to fine-tune spawn chances of dino nests: https://www.survival-plus.co/configuration/#wild-nest-spawns
  • Set Kingdom Name via the monarch's desk.
  • Pressing "H" will now show you territory you are in
  • Added in new Wood tier free build pieces for carpenter
  • Added Carrot and Grape Treat to Hunter, this is the main taming item for Equus (carrots, grapes and other herbi treats work too)
  • Set up multi phase taming for Equus, consisting of bait phase, lurking phase, hand feeding and finally riding (uses vanilla method). Max wild level before taming is 90.
  • Added Corn and Egg Treat to Hunter, this is the main taming item for Iguanodon
  • Updated Iguanodon to build nests in the wild, and require a brief multi-phase taming as a wild-hatched baby.
  • Added Grape and Berry Treat to Hunter, this is the main taming item for Megaloceros
  • Updated Megaloceros to use multi-phase taming. The max wild level before taming is 90.
  • Added damage multipliers for attacks of smaller tamed creatures against larger wild creatures
  • Increased Parasaurus base carry weight and per level weight increase -> more utility as carry animal. May get further buffs
  • Increased horse stamina per (tamed) level
  • Decreased horse carry weight
  • Slightly buffed parasaurus speed
  • Increased maximum wild egg level for parasaurus from 70 to 90.
  • Increased Iguanodon Health, Stamina, Carry Weight and Damage
  • Increased health per level (wild) for parasaurus
  • Increased Megaloceros carry weight and speed, but reduced health
  • Tweaked some herbivores to ignore attack orders - will still defend (like vanilla Vultures)
  • Set Iguanodon maximum wild egg level to 90
  • Increased Morellatops base health (now slightly below vanilla) and base stamina (now slightly above vanilla)
  • Added in Bone Storage. Work table - Must learn bark chest engram
  • Added in 2nd tier Equus armor
  • Capitol Buildings will once again require coins for operation.
  • Changes to farmer’s crop plot access
  • Fixed tanning liqueur disappearing on restart
  • Fixed water barrels needing to be picked up and replaced after restarts
  • Removed required crafting station from grappling hook launcher (prevents visual bug indicating that repair is possible while it is actually disabled)
  • Updated targeting desire of wolves and morellatops
  • Hatched baby dinos are now manually forced out of a taming state which vanilla seems to automatically set, causing new taming attempts to fail
  • Fixed collision on hut
  • Fixed snap issue on palisade foundations
  • Removed back door snap on Stone Cottage 5
  • Water pump now only snaps to water well
  • Candle cost balance
  • Fixed copper pick not melting in forge
  • Removed pickup from phiomia pen
  • Added additional visibility check to leashes - error does not repro, but this may help
  • Fixed large capitol building door snaps
  • Removed Chester station craftability
  • Fixed work camp irrigation option not showing
  • Fixed work camp access
  • Fixed clicking on treasury button destroying treasury (you don't need to click it anyways)
  • Fixes for the Paver Texture Resetting
  • Removed back door snap on Wood Hut 5
  • Fixed snap and size of Vertical Half Pipe
  • Fixed battlement placement on scaffolding
  • Renamed Stack of Bricks (storage item) to Stack of Stone Bricks to prevent confusion with building materials
  • Fixed lumber station position. Will require pickup and replacement
  • Update stone archway sizing
  • Mindwipe crafting now Alchemist
  • Update sloped angle roof pieces to align better with walls
  • Made Wood Bench craftable
  • Added in Stains to the Alchemist
  • Fixed picking multi-panel flag gives single-panel flag to inventory
  • Fixed Cottage 11 texture choices
  • Added Stack of Light Brown Planks to castle work camp for battlements.
  • FixedCastle Prefab Wall Topper Snap Issues
  • Fixed Warehouse Prefab Building mats

Update: May 28 @ 2:04pm

Version b.0.2.40.2 Open Beta

Changelog:
  • Fix for paver related crash

Update: May 25 @ 8:04am

Version b.0.2.40.1 Open Beta

Changelog:
  • Crash fix related to town hall land plots

Update: May 24 @ 7:02am

Version b.0.2.40.0 Open Beta

Changelog:
  • Morellatops now use a brief multi-phase taming phase after hatching from "wild" eggs. "Tamed" eggs behave as used. Taming info can be found on the wiki.
  • Hunters can now craft Carrot and Lettuce treat, the preferred treat for morellatops.
  • Mejo berry bait is now available in primitive tier and replaces berry treat.
  • Added vanilla versions of sharks, therizinos and cnidaria to custom spawn manager black list (can still spawn, but will be destroyed in regular intervals)
  • Increased Morellatops tamed Health, Stamina and Weight per level
  • Reverted Capitol Buildings to non-vanilla fuel system
  • Removed the Blacksmith shop's other door snaps
  • Set the Blacksmith Shop to use the writ of ownership for selling
  • Fixed several ecoStables items requesting walls as part of crafting
  • Updated Prefab Castle Portcullis Gate
  • Reverted experimental snap up paver changes.
  • Updated cave drops
  • Fixed Prefab Castle Gate Frame Snap Issues
  • Fixed insta pickup on Castle Arch Frame Gateway
  • Added additional damage prevention checks to trade stalls (should help against the random wyvern byte damage)
  • Increased decay timers on free builder pieces
  • Added vanilla tuso to spawn manager blacklist
  • Fixed radial on stone wall
  • Likely fixed possible crystal isles crashes (cannot be reproduced reliably, but no longer seem to happen on this version)
  • Fixed cottage 19 missing materials and added foundation
  • Support beam crafting yields some sawmeal now
  • Added support beam bulk crafting to lumber station
  • Removed pickup of npc buildings
  • Fixed duplicate pickup entry on drying and curing rack
  • Oily rocks can now be stored in stone storage bin and stone pile
  • Added pickup to saltpeter pit
  • Fixed typo in cotton clothing
  • Fixed smelting of bronze pike
  • Fixed burnt wooden spear crafting
  • Fixed smelting of bronze sword
  • Fixed cnidaria harvesting yielding lymantria poison

Update: Apr 30 @ 7:26am

Version b.0.2.39.2 Open Beta

Changelog:
  • Fixed monarch desk inventory access for non monarchs
  • Updated wooden outpost to new treasury system
  • Reset otter settings again - fingers crossed!
  • Updated external wall light
  • Fixed door snaps on large capital building

Update: Apr 29 @ 5:11am

Version b.0.2.39.1 Open Beta

Changelog:
  • Anyone can now add candles to lanterns, but only owners can remove them and turn laterns on and off.
  • Set hyaenodon offspring max count to 1-4 with equal chances for up to 4 kids.
  • Fixed access to laterns
  • Town hall 2 should properly consume fuel and turn on, and both town halls should behave properly during stasis
  • Fixed raw sheep meat cooking into cooked sheep stomach
  • Increased stack size on bonemeal, sawdust and ground sawdust to 250
  • Leather strips now properly use a knife for crafting
  • Fixed blacksmith shop demolish timer
  • Fixed old meat not being recognized as crafting resource
  • Updated tags & default names on all rafts. ARK will not show those when renaming, but will show them by default.
  • Titanosaurus should properly take damage again and allow "cheat kill"
  • Forced recompile for dilo
  • Otters should eat again
  • Reduced cave drop rewards

Update: Apr 27 @ 4:48am

Version b.0.2.39.0 Open Beta

Changelog:
  • Enabled multi-phase taming for direwolf. This is still experimental. General Information can be found: https://www.survival-plus.co/multi-phase-taming/
  • Enabled multi-phase taming for hyaenodon. This is still experimental. General Information can be found: https://www.survival-plus.co/multi-phase-taming/
  • Updated Direwolf to TLC Version. Will not affected tamed wolves - use "Update to TLC" menu option to convert it at your own risk. Old and converted wolves are sterile, only newly tamed ones can breed.
  • Added Rhino Liver and Mammoth Meat Treat crafting (Direwolf Treat)
  • Added Sheep Stomach and Stego Meat Treat crafting (Hyaenodon Treat)
  • Added Venison
  • Added sheep stomach harvesting for farmers
  • Trade sign now uses an actual mesh + material in addition to the outline to show the trade area. Please report any mismatches between outline and visual effect.
  • Free builder floors will now return their permit when picked up within 24h of placement, to allow for corrections.
  • Rework of the nameless on aberration to conform with mod changes to packs
  • Increased greave stack size 250
  • Decreased Direwolf base stats to TLC vanilla values but boosted per level tamed stats
  • Added Rhino Liver, Rhino Meat, Mammoth Meat and Venison as boosted food taming items for direwolf.
  • Palisades inline won't demolish if foundation is picked up around it
  • Added more collision to stone/wood floor to help prevent eggs from falling through
  • Changes to collision on wood/stone fence to prevent dino's from slipping out occasionally.
  • Fixed Capital Building's not turning on
  • Added info to show status of Capital Building
  • Fixed water pump not showing up
  • Added some missing ecoStables items
  • Fixed water reduction for salt consumption
  • Updated exterior lighting access

Update: Apr 21 @ 9:37am

Version b.0.2.38.2 Open Beta

Changelog:
  • Re-upload after recook.

Update: Apr 21 @ 2:12am

Version b.0.2.38.2 Open Beta

Changelog:
  • Added new model for raw meat bait
  • Added Parasaurus Meat
  • Added Megalodon Meat
  • Even metal locks can now be broken with a primitive hammer by their owner, but using a metal hammer is less exhausting.
  • Added Rhino Liver
  • Recipe for lesser antidote is now shown in campfires (still autocrafts)
  • Run time of a candle increased
  • Free builder floors now consume deed on placement - automatically disabled in SP
  • Crafting cost of candles reduced
  • Increased old meat spoil time
  • Prefabs now have a 10 second demolish timer
  • Farmer trade stall now accepts tea and coffee
  • Fixed naming issues on Landscape Pavers
  • Removed all door snaps except the front doors
  • Fixed floors on some of the apprentice level housing
  • Large Capital Building Door Snaps Fixed
  • Clay furnace now places on pavers
  • Fixed Cottage 18, 19 not displaying material choices correctly
  • Fixed meganeura harvest
  • Removed pickup on cottage 15 (again)
  • Further forced recompilations to counteract cooking corruption
  • Forced 1 second timer on castle gate pickup
  • Increased structure prevention area on supply drops
  • Balancing changes to loot crates